mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Update mission
It should no longer be necessary to load dayz_vehicles in the mission.sqm addons. It was taken out of mission.sqm in vanilla around 1.8. The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
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defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
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textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
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class Header
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{
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@@ -4,21 +4,20 @@ class Mission
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addOns[]=
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{
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"napf",
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"map_eu",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_equip",
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"dayz_epoch",
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"dayz_vehicles",
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"cacharacters_pmc",
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"ca_modules_functions",
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"dayz_epoch",
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"warfarebuildings",
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"glt_m300t",
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"pook_h13",
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"csj_gyroac",
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"map_eu",
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"jetskiyanahuiaddon",
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"redryder"
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};
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@@ -49,11 +48,11 @@ class Mission
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class Vehicles
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{
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items=100;
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#define PLRDEF position[]={10153,0.5,-4593};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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#define PLRDEF position[]={10153,0,-4593};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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class Item0{id=0;PLRDEF};
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class Item1
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{
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position[]={10153,0.5,-4593};
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position[]={10153,0,-4593};
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azimut=0;
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id=0;
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side="WEST";
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@@ -172,7 +171,7 @@ class Mission
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items=1;
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class Item0
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{
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position[]={8810.7705,138.52499,11751.518};
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position[]={8810,138,11751};
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id=50;
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side="LOGIC";
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vehicle="FunctionsManager";
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@@ -188,92 +187,92 @@ class Mission
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items=23;
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class Item0
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{
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position[]={10010.905,110.96082,10448.559};
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position[]={10010,110,10448};
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name="center";
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type="Empty";
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};
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class Item1
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{
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position[]={10153.301,0.48597428,-4593.061};
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position[]={10153,0,-4593};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={1511.1515,6.4048538,11479.399};
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position[]={1511,6,11479};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={6946.2808,7.0185013,17384.557};
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position[]={6946,7,17384};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={5410.916,7.2133398,16675.912};
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position[]={5410,7,16675};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={4672.4092,8.506402,14940.254};
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position[]={4672,8,14940};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={2719.9617,3.2610674,12226.175};
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position[]={2719,3,12226};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={12231.441,2.585845,16319.117};
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position[]={12231,2,16319};
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name="spawn5";
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type="Empty";
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};
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class Item8
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{
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position[]={4104.0498,22.422367,13025.828};
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position[]={4104,22,13025};
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name="spawn6";
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type="Empty";
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};
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class Item9
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{
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position[]={1460.7332,0.55348521,10583.732};
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position[]={1460,0,10583};
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name="spawn7";
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type="Empty";
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};
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class Item10
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{
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position[]={10282.8,23.0424,18449.203};
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position[]={10282,23,18449};
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name="spawn8";
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type="Empty";
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};
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class Item11
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{
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position[]={12861.892,2.1743674,14849.523};
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position[]={12861,2,14849};
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name="spawn9";
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type="Empty";
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};
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class Item12
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{
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position[]={10709.255,33.675358,17085.104};
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position[]={10709,33,17085};
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name="spawn10";
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type="Empty";
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};
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class Item13
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{
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position[]={8246.7275,15.544708,15490.344};
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position[]={8246,15,15490};
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name="NeutralTraderCity";
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text="Trader City Lenzburg";
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type="mil_circle";
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};
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class Item14
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{
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position[]={12397.357,216.53304,5068.0298};
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position[]={12397,216,5068};
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name="FriendlyTraderCity";
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text="Trader City Schratten";
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type="mil_circle";
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@@ -281,7 +280,7 @@ class Mission
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};
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class Item15
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{
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position[]={5150.6099,71.601753,4862.3594};
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position[]={5150,71,4862};
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name="HeroVendor";
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text="Hero Vendor";
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type="mil_dot";
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@@ -289,7 +288,7 @@ class Mission
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};
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class Item16
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{
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position[]={15128.379,19.974716,16421.879};
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position[]={15128,19,16421};
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name="UnarmedAirVehicles";
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text="AWOLs Airfield";
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type="mil_dot";
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@@ -297,7 +296,7 @@ class Mission
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};
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class Item17
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{
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position[]={2125.5425,13.000834,7807.833};
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position[]={2125,13,7807};
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name="West Wholesaler";
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text="West Wholesaler";
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type="mil_dot";
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@@ -305,7 +304,7 @@ class Mission
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};
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class Item18
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{
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position[]={5372.1465,5.0164638,16091.704};
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position[]={5372,5,16091};
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name="NorthWholesaler";
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text="North Wholesaler";
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type="mil_dot";
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@@ -313,7 +312,7 @@ class Mission
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};
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class Item19
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{
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position[]={6776.3237,-0.25546163,16955.648};
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position[]={6776,0,16955};
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name="NorthBoatVendor";
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text="Nordic Boats";
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type="mil_dot";
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@@ -321,7 +320,7 @@ class Mission
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};
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class Item20
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{
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position[]={10404.296,106.05455,8282.8232};
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position[]={10404,106,8282};
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name="BanditVendor";
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text="Bandit Vendor";
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type="mil_dot";
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@@ -329,7 +328,7 @@ class Mission
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};
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class Item21
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{
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position[]={16835.688,-2.917357,5268.064};
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position[]={16835,-2,5268};
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name="SouthBoatVendor";
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text="Pauls Boats";
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type="mil_dot";
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@@ -337,7 +336,7 @@ class Mission
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};
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class Item22
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{
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position[]={15520.298,5.3862243,13225.447};
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position[]={15520,5,13225};
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name="NeutralTraderCIty2";
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text="Trader city Emmen";
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type="mil_circle";
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@@ -347,159 +346,96 @@ class Mission
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class Sensors
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{
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items=10;
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#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
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class Item0
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{
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position[]={8246.3184,15.544708,15485.867};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={8246,15,15485};
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TRGDEF
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name="Lenz";
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expCond="(player distance Lenz) < 50;";
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expActiv="[""trader city Lenzburg"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Lenzburg"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Lenzburg"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Lenzburg"",true,""leave""] call player_traderCity;";
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};
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class Item1
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{
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position[]={15506.952,6.2226005,13229.368};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={15506,6,13229};
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TRGDEF
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name="Emmen";
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expCond="(player distance Emmen) < 100;";
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expActiv="[""trader city Emmen"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Emmen"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Emmen"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Emmen"",true,""leave""] call player_traderCity;";
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};
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class Item2
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{
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position[]={12399.751,216.42809,5074.5273};
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a=75;
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b=75;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={12399,216,5074};
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TRGDEF
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name="Schratten";
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expCond="(player distance Schratten) < 75;";
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expActiv="[""trader city Schratten"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Schratten"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Schratten"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Schratten"",true,""leave""] call player_traderCity;";
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};
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class Item3
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{
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position[]={10398.626,105.61282,8279.4619};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={10398,105,8279};
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TRGDEF
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name="Bandit";
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expCond="(player distance Bandit) < 50;";
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expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
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};
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class Item4
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{
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position[]={5149.9814,71.601753,4864.1191};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5149,71,4864};
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TRGDEF
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name="Hero";
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expCond="(player distance Hero) < 50;";
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expActiv="[""Hero Vendor"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Hero Vendor"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Hero Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Hero Vendor"",true,""leave""] call player_traderCity;";
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};
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class Item5
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{
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position[]={2122.7954,13.000834,7807.9878};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={2122,13,7807};
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TRGDEF
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name="Wholesale1";
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expCond="(player distance Wholesale1) < 50;";
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expActiv="[""West Wholesaler"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""West Wholesaler"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""West Wholesaler"",true,""enter""] call player_traderCity;";
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expDesactiv="[""West Wholesaler"",true,""leave""] call player_traderCity;";
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};
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class Item6
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{
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position[]={5379.0342,4.9903588,16103.187};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5379,4,16103};
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TRGDEF
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name="Wholesaler";
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expCond="(player distance Wholesaler) < 50;";
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expActiv="[""Wholesaler"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Wholesaler"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
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};
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class Item7
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{
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position[]={6772.8877,0.45900518,16983.27};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={6772,0,16983};
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TRGDEF
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name="Boat1";
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expCond="(player distance boat1) < 50;";
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expActiv="[""Boat Vendor"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Boat Vendor"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Boat Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Boat Vendor"",true,""leave""] call player_traderCity;";
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};
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class Item8
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{
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position[]={16839.973,0.43266046,5264.0566};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={16839,0,5264};
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TRGDEF
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name="Boat2";
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expCond="(player distance boat2) < 50;";
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expActiv="[""Boat Vendor"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Boat Vendor"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Boat Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Boat Vendor"",true,""leave""] call player_traderCity;";
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};
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class Item9
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{
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position[]={15128.379,19.974716,16421.879};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={15128,19,16421};
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TRGDEF
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name="AWOL";
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expCond="(player distance awol) < 75;";
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expActiv="[""Aircraft Vendor"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Aircraft Vendor"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Aircraft Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Aircraft Vendor"",true,""leave""] call player_traderCity;";
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};
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};
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};
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