Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
class Header
{

View File

@@ -4,23 +4,22 @@ class Mission
addOns[]=
{
"cmr_ovaron",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"warfarebuildings",
"ind_tank",
"camisc_e",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
@@ -174,7 +173,7 @@ class Mission
items=1;
class Item0
{
position[]={-144,0.5,2320};
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -190,85 +189,85 @@ class Mission
items=23;
class Item0
{
position[]={5010.4146,0.23041874,5250.3931};
position[]={5010,0,5250};
name="center";
type="Empty";
};
class Item1
{
position[]={2109.4963,27.72921,-2496.8149};
position[]={2109,27,-2496};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={1741.7037,90.984238,548.79932};
position[]={1741,90,548};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1986.7854,12.723958,1442.7338};
position[]={1986,12,1442};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={5896.6621,4.0027261,1669.1687};
position[]={5896,4,1669};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={8579.4482,116.25939,1406.0083};
position[]={8579,116,1406};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={1329.8904,23.193779,906.3761};
position[]={1329,23,906};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={3918.9329,16.379374,1176.4424};
position[]={3918,16,1176};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={4891.3359,12.845276,2234.3601};
position[]={4891,12,2234};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={2735.4341,18.943182,1287.1135};
position[]={2735,18,1287};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={9368.4443,38.421394,1274.1077};
position[]={9368,38,1274};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={7735.7305,118.51051,1044.0186};
position[]={7735,118,1044};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={5794.3071,17.089689,2506.7678};
position[]={5794,17,2506};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={9638.2197,10.536925,6896.7368};
position[]={9638,10,6896};
name="AirVehiclesF";
text="AWOL's Airfield";
type="mil_dot";
@@ -276,7 +275,7 @@ class Mission
};
class Item14
{
position[]={5152.5039,0.23793237,9055.9902};
position[]={5152,0,9055};
name="WholesalerWest";
text="West's Wholesaler";
type="mil_dot";
@@ -284,7 +283,7 @@ class Mission
};
class Item15
{
position[]={9544.2578,0.17162488,4156.0928};
position[]={9544,0,4156};
name="HeroVehicles";
text="Darren's Hero Vehicles";
type="mil_triangle";
@@ -292,7 +291,7 @@ class Mission
};
class Item16
{
position[]={280.36267,0.16973685,3289.0364};
position[]={280,0,3289};
name="NeutralAirVehicles";
text="Bandit Trader";
type="mil_dot";
@@ -300,7 +299,7 @@ class Mission
};
class Item17
{
position[]={5448.2666,0.22099435,354.18604};
position[]={5448,0,354};
name="Boats";
text="Sams Boats";
type="mil_triangle";
@@ -308,7 +307,7 @@ class Mission
};
class Item18
{
position[]={5191.8691,71.372375,4103.8721};
position[]={5191,71,4103};
name="NeutralTraders";
text="Trader City Selca";
type="mil_circle";
@@ -316,7 +315,7 @@ class Mission
};
class Item19
{
position[]={5149.626,177.90121,3396.7317};
position[]={5149,177,3396};
name="NeutralTraderCity2";
text="Trader City Pikia";
type="mil_circle";
@@ -324,7 +323,7 @@ class Mission
};
class Item20
{
position[]={7273.9624,0.31089026,256.39893};
position[]={7273,0,256};
name="WholesaleSouth";
text="South's Wholesaler";
type="mil_dot";
@@ -332,7 +331,7 @@ class Mission
};
class Item21
{
position[]={5233.5771,159.65607,7078.3174};
position[]={5233,159,7078};
name="PlanicaTraders";
text="Trader City Planica";
type="mil_circle";
@@ -340,7 +339,7 @@ class Mission
};
class Item22
{
position[]={1298.927,0.24030076,9366.5508};
position[]={1298,0,9366};
name="IslandVehiclePartsVendors";
text="Mello Vehicle/Parts Vendors";
type="mil_circle";
@@ -350,175 +349,96 @@ class Mission
class Sensors
{
items=10;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
class Item0
{
position[]={5147.1323,178.10196,3396.4414};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5147,178,3396};
TRGDEF
name="TraderCity1";
expCond="(player distance TraderCity1) < 100; ";
expActiv="[""trader city Pikla"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Pikla"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Pikla"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Pikla"",true,""leave""] call player_traderCity;";
};
class Item1
{
position[]={5193.2168,70.459068,4095.3093};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5193,70,4095};
TRGDEF
name="TraderCity2";
expCond="(player distance TraderCity2) < 100; ";
expActiv="[""trader city Selca"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Selca"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Selca"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Selca"",true,""leave""] call player_traderCity;";
};
class Item2
{
position[]={9539.125,0.26909786,4155.8149};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={9539,0,4155};
TRGDEF
name="HeroVendors";
expCond="(player distance HeroVendors) < 100; ";
expActiv="[""Hero Trader Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Hero Trader Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Hero Trader Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Hero Trader Camp"",true,""leave""] call player_traderCity;";
};
class Item3
{
position[]={7257.2026,0.28394586,264.34534};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={7257,0,264};
TRGDEF
name="WholeSaler1";
expCond="(player distance WholeSaler1) < 100; ";
expActiv="[""South's Wholesale"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""South's Wholesale"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""South's Wholesale"",true,""enter""] call player_traderCity;";
expDesactiv="[""South's Wholesale"",true,""leave""] call player_traderCity;";
};
class Item4
{
position[]={280.11743,0.15852129,3281.187};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={280,0,3281};
TRGDEF
name="BanditTrader";
expCond="(player distance BanditTrader) < 100; ";
expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
};
class Item5
{
position[]={9637.4951,10.960791,6894.1538};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={9637,10,6894};
TRGDEF
name="AWOLsAirField";
expCond="(player distance AWOLsAirField) < 100; ";
expActiv="[""AWOLs Airfield"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""AWOLs Airfield"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""AWOLs Airfield"",true,""enter""] call player_traderCity;";
expDesactiv="[""AWOLs Airfield"",true,""leave""] call player_traderCity;";
};
class Item6
{
position[]={5147.8789,0.16949381,9057.6064};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5147,0,9057};
TRGDEF
name="Wholesaler2";
expCond="(player distance Wholesaler2) < 100; ";
expActiv="[""West's Wholesale"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""West's Wholesale"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""West's Wholesale"",true,""enter""] call player_traderCity;";
expDesactiv="[""West's Wholesale"",true,""leave""] call player_traderCity;";
};
class Item7
{
position[]={5450.9463,0.18715321,344.87939};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5450,0,344};
TRGDEF
name="BoatVendor";
expCond="(player distance BoatVendor) < 100; ";
expActiv="[""Sams Boat Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Sams Boat Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""Sams Boat Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Sams Boat Vendor"",true,""leave""] call player_traderCity;";
};
class Item8
{
position[]={5233.355,159.59639,7078.6797};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5233,159,7078};
TRGDEF
name="PlanicaTraders";
expCond="(player distance PlanicaTraders) < 100; ";
expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Planica"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] call player_traderCity;";
};
class Item9
{
position[]={1295.7529,0.39899197,9372.4453};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={1295,0,9372};
TRGDEF
name="PlanicaTraders_1";
expCond="(player distance PlanicaTraders) < 100; ";
expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Planica"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] call player_traderCity;";
};
};
};