mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 02:06:39 +03:00
Update mission
It should no longer be necessary to load dayz_vehicles in the mission.sqm addons. It was taken out of mission.sqm in vanilla around 1.8. The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
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defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
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textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
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class Header
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{
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@@ -4,23 +4,22 @@ class Mission
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addOns[]=
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{
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"cmr_ovaron",
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"map_eu",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_equip",
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"dayz_epoch",
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"dayz_vehicles",
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"cacharacters_pmc",
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"ca_modules_functions",
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"dayz_epoch",
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"warfarebuildings",
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"ind_tank",
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"camisc_e",
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"glt_m300t",
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"pook_h13",
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"csj_gyroac",
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"map_eu",
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"jetskiyanahuiaddon",
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"redryder"
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};
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@@ -174,7 +173,7 @@ class Mission
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items=1;
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class Item0
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{
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position[]={-144,0.5,2320};
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position[]={-144,0,2320};
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id=50;
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side="LOGIC";
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vehicle="FunctionsManager";
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@@ -190,85 +189,85 @@ class Mission
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items=23;
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class Item0
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{
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position[]={5010.4146,0.23041874,5250.3931};
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position[]={5010,0,5250};
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name="center";
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type="Empty";
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};
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class Item1
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{
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position[]={2109.4963,27.72921,-2496.8149};
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position[]={2109,27,-2496};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={1741.7037,90.984238,548.79932};
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position[]={1741,90,548};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={1986.7854,12.723958,1442.7338};
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position[]={1986,12,1442};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={5896.6621,4.0027261,1669.1687};
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position[]={5896,4,1669};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={8579.4482,116.25939,1406.0083};
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position[]={8579,116,1406};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={1329.8904,23.193779,906.3761};
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position[]={1329,23,906};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={3918.9329,16.379374,1176.4424};
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position[]={3918,16,1176};
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name="spawn5";
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type="Empty";
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};
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class Item8
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{
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position[]={4891.3359,12.845276,2234.3601};
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position[]={4891,12,2234};
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name="spawn6";
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type="Empty";
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};
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class Item9
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{
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position[]={2735.4341,18.943182,1287.1135};
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position[]={2735,18,1287};
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name="spawn7";
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type="Empty";
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};
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class Item10
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{
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position[]={9368.4443,38.421394,1274.1077};
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position[]={9368,38,1274};
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name="spawn8";
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type="Empty";
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};
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class Item11
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{
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position[]={7735.7305,118.51051,1044.0186};
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position[]={7735,118,1044};
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name="spawn9";
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type="Empty";
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};
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class Item12
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{
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position[]={5794.3071,17.089689,2506.7678};
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position[]={5794,17,2506};
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name="spawn10";
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type="Empty";
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};
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class Item13
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{
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position[]={9638.2197,10.536925,6896.7368};
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position[]={9638,10,6896};
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name="AirVehiclesF";
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text="AWOL's Airfield";
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type="mil_dot";
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@@ -276,7 +275,7 @@ class Mission
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};
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class Item14
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{
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position[]={5152.5039,0.23793237,9055.9902};
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position[]={5152,0,9055};
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name="WholesalerWest";
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text="West's Wholesaler";
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type="mil_dot";
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@@ -284,7 +283,7 @@ class Mission
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};
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class Item15
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{
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position[]={9544.2578,0.17162488,4156.0928};
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position[]={9544,0,4156};
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name="HeroVehicles";
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text="Darren's Hero Vehicles";
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type="mil_triangle";
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@@ -292,7 +291,7 @@ class Mission
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};
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class Item16
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{
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position[]={280.36267,0.16973685,3289.0364};
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position[]={280,0,3289};
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name="NeutralAirVehicles";
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text="Bandit Trader";
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type="mil_dot";
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@@ -300,7 +299,7 @@ class Mission
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};
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class Item17
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{
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position[]={5448.2666,0.22099435,354.18604};
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position[]={5448,0,354};
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name="Boats";
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text="Sams Boats";
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type="mil_triangle";
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@@ -308,7 +307,7 @@ class Mission
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};
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class Item18
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{
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position[]={5191.8691,71.372375,4103.8721};
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position[]={5191,71,4103};
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name="NeutralTraders";
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text="Trader City Selca";
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type="mil_circle";
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@@ -316,7 +315,7 @@ class Mission
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};
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class Item19
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{
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position[]={5149.626,177.90121,3396.7317};
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position[]={5149,177,3396};
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name="NeutralTraderCity2";
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text="Trader City Pikia";
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type="mil_circle";
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@@ -324,7 +323,7 @@ class Mission
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};
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class Item20
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{
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position[]={7273.9624,0.31089026,256.39893};
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position[]={7273,0,256};
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name="WholesaleSouth";
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text="South's Wholesaler";
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type="mil_dot";
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@@ -332,7 +331,7 @@ class Mission
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};
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class Item21
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{
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position[]={5233.5771,159.65607,7078.3174};
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position[]={5233,159,7078};
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name="PlanicaTraders";
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text="Trader City Planica";
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type="mil_circle";
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@@ -340,7 +339,7 @@ class Mission
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};
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class Item22
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{
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position[]={1298.927,0.24030076,9366.5508};
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position[]={1298,0,9366};
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name="IslandVehiclePartsVendors";
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text="Mello Vehicle/Parts Vendors";
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type="mil_circle";
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@@ -350,175 +349,96 @@ class Mission
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class Sensors
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{
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items=10;
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#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
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class Item0
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{
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position[]={5147.1323,178.10196,3396.4414};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5147,178,3396};
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TRGDEF
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name="TraderCity1";
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expCond="(player distance TraderCity1) < 100; ";
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expActiv="[""trader city Pikla"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Pikla"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Pikla"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Pikla"",true,""leave""] call player_traderCity;";
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};
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class Item1
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{
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position[]={5193.2168,70.459068,4095.3093};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5193,70,4095};
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TRGDEF
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name="TraderCity2";
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expCond="(player distance TraderCity2) < 100; ";
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expActiv="[""trader city Selca"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Selca"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Selca"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Selca"",true,""leave""] call player_traderCity;";
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};
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class Item2
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{
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position[]={9539.125,0.26909786,4155.8149};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={9539,0,4155};
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TRGDEF
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name="HeroVendors";
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expCond="(player distance HeroVendors) < 100; ";
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expActiv="[""Hero Trader Camp"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Hero Trader Camp"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Hero Trader Camp"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Hero Trader Camp"",true,""leave""] call player_traderCity;";
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};
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class Item3
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{
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position[]={7257.2026,0.28394586,264.34534};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={7257,0,264};
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TRGDEF
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name="WholeSaler1";
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expCond="(player distance WholeSaler1) < 100; ";
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expActiv="[""South's Wholesale"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""South's Wholesale"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""South's Wholesale"",true,""enter""] call player_traderCity;";
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expDesactiv="[""South's Wholesale"",true,""leave""] call player_traderCity;";
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};
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class Item4
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{
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position[]={280.11743,0.15852129,3281.187};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={280,0,3281};
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TRGDEF
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name="BanditTrader";
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expCond="(player distance BanditTrader) < 100; ";
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expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
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};
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class Item5
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{
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position[]={9637.4951,10.960791,6894.1538};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={9637,10,6894};
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TRGDEF
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name="AWOLsAirField";
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expCond="(player distance AWOLsAirField) < 100; ";
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expActiv="[""AWOLs Airfield"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""AWOLs Airfield"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""AWOLs Airfield"",true,""enter""] call player_traderCity;";
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expDesactiv="[""AWOLs Airfield"",true,""leave""] call player_traderCity;";
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};
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class Item6
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{
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position[]={5147.8789,0.16949381,9057.6064};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5147,0,9057};
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TRGDEF
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name="Wholesaler2";
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expCond="(player distance Wholesaler2) < 100; ";
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expActiv="[""West's Wholesale"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""West's Wholesale"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""West's Wholesale"",true,""enter""] call player_traderCity;";
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expDesactiv="[""West's Wholesale"",true,""leave""] call player_traderCity;";
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};
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class Item7
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{
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position[]={5450.9463,0.18715321,344.87939};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5450,0,344};
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TRGDEF
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name="BoatVendor";
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expCond="(player distance BoatVendor) < 100; ";
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expActiv="[""Sams Boat Vendor"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Sams Boat Vendor"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Sams Boat Vendor"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Sams Boat Vendor"",true,""leave""] call player_traderCity;";
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};
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class Item8
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{
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position[]={5233.355,159.59639,7078.6797};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={5233,159,7078};
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TRGDEF
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name="PlanicaTraders";
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expCond="(player distance PlanicaTraders) < 100; ";
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expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Planica"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Planica"",true,""leave""] call player_traderCity;";
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};
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class Item9
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{
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position[]={1295.7529,0.39899197,9372.4453};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={1295,0,9372};
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TRGDEF
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name="PlanicaTraders_1";
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expCond="(player distance PlanicaTraders) < 100; ";
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expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Planica"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Planica"",true,""leave""] call player_traderCity;";
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};
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};
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};
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