mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-25 19:26:08 +03:00
Update mission
It should no longer be necessary to load dayz_vehicles in the mission.sqm addons. It was taken out of mission.sqm in vanilla around 1.8. The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
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defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
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textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
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class Header
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{
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@@ -4,16 +4,17 @@ class Mission
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addOns[]=
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{
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"smd_sahrani_a2",
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"map_eu",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_equip",
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"dayz_vehicles",
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"cacharacters_pmc",
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"ca_modules_functions",
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"glt_m300t",
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"csj_gyroac",
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"map_eu",
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"jetskiyanahuiaddon",
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"pook_h13",
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"redryder"
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@@ -45,11 +46,11 @@ class Mission
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class Vehicles
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{
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items=100;
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#define PLRDEF position[]={12001,0.2,-4596};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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#define PLRDEF position[]={12001,0,-4596};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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class Item0{id=0;PLRDEF};
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class Item1
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{
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position[]={12001,0.2,-4596};
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position[]={12001,0,-4596};
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azimut=0;
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id=0;
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side="WEST";
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@@ -168,7 +169,7 @@ class Mission
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items=1;
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class Item0
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{
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position[]={-144,0.5,2320};
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position[]={-144,0,2320};
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id=50;
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side="LOGIC";
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vehicle="FunctionsManager";
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@@ -184,49 +185,49 @@ class Mission
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items=18;
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class Item0
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{
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position[]={10442.41,86.282227,10438.262};
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position[]={10442,86,10438};
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name="center";
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type="Empty";
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};
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class Item1
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{
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position[]={12000.449,0.24700873,-4595.7935};
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position[]={12000,0,-4595};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={11303.517,4.7743783,4898.4619};
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position[]={11303,4,4898};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={7517.8403,1.4138141,6234.5605};
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position[]={7517,1,6234};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={13580.703,0.10917063,7727.5347};
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position[]={13580,0,7727};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={13288.121,3.2314248,10559.604};
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position[]={13288,3,10559};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={16810.59,3.1235363,9417.2383};
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position[]={16810,3,9417};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={12556.741,42.050045,8359.4141};
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position[]={12556,42,8359};
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name="Tradercitycorazol";
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text="Trader City Corazol";
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type="mil_circle";
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@@ -234,7 +235,7 @@ class Mission
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};
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class Item8
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{
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position[]={13574.1,3.9422112,8677.3457};
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position[]={13574,3,8677};
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name="wholesaleSouth";
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text="Wholesaler";
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type="mil_dot";
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@@ -242,7 +243,7 @@ class Mission
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};
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class Item9
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{
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position[]={11453.298,4.9919319,5418.7021};
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position[]={11453,4,5418};
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name="boatTraderEast";
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text="Wholesaler";
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type="mil_dot";
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@@ -250,7 +251,7 @@ class Mission
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};
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class Item10
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{
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position[]={19237.213,4.9949999,13592.512};
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position[]={19237,4,13592};
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name="BoatDealerSouth";
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text="Boat Dealer";
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type="mil_dot";
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@@ -258,7 +259,7 @@ class Mission
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};
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class Item11
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{
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position[]={9911.3213,139.995,10010.431};
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position[]={9911,139,10010};
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name="AirVehicles";
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text="Aircraft Dealer";
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type="mil_dot";
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@@ -266,7 +267,7 @@ class Mission
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};
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class Item12
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{
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position[]={6414.8628,57.15451,7461.5723};
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position[]={6414,57,7461};
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name="BanditDen";
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text="Bandit Camp";
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type="mil_dot";
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@@ -274,7 +275,7 @@ class Mission
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};
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class Item13
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{
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position[]={17186.959,40.040371,13596.239};
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position[]={17186,40,13596};
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name="Ixel";
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text="Trader City Ixel";
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type="mil_circle";
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@@ -282,7 +283,7 @@ class Mission
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};
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class Item14
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{
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position[]={13434.161,2.1032507,6888.8013};
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position[]={13434,2,6888};
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name="BoatDealerEast";
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text="Boat Dealer";
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type="mil_dot";
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@@ -290,7 +291,7 @@ class Mission
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};
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class Item15
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{
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position[]={14273.87,41.640797,12408.889};
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position[]={14273,41,12408};
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name="TradercityBag";
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text="Trader City Bag";
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type="mil_circle";
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@@ -298,7 +299,7 @@ class Mission
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};
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class Item16
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{
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position[]={17270.643,14.956485,9570.7744};
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position[]={17270,14,9570};
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name="HeroTrader";
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text="Hero Camp";
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type="mil_dot";
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@@ -306,7 +307,7 @@ class Mission
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};
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class Item17
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{
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position[]={13243.119,25.951698,11188.961};
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position[]={13243,25,11188};
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name="BlackMarket";
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text="Black Market Vendor";
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type="mil_dot";
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@@ -316,71 +317,42 @@ class Mission
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class Sensors
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{
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items=4;
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#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
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class Item0
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{
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position[]={12555.938,41.838242,8357.666};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={12555,41,8357};
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TRGDEF
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name="zone3";
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expCond="(player distance zone3) < 100;";
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expActiv="[""trader city Corazol"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Corazol"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Corazol"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Corazol"",true,""leave""] call player_traderCity;";
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};
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class Item1
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{
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position[]={14274.979,40.538948,12408.225};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={14274,40,12408};
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TRGDEF
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name="zone2";
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expCond="(player distance zone2) < 100;";
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expActiv="[""trader city Bag"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Bag"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Bag"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Bag"",true,""leave""] call player_traderCity;";
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};
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class Item2
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{
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position[]={17182.676,40.195862,13597.488};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={17182,40,13597};
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TRGDEF
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name="zone1";
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expCond="(player distance zone1) < 100;";
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expActiv="[""trader city Ixel"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Ixel"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Ixel"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Ixel"",true,""leave""] call player_traderCity;";
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};
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class Item3
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{
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position[]={13241.491,25.951698,11188.463};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={13241,25,11188};
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TRGDEF
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name="bmarket";
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expCond="(player distance bmarket) < 50;";
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expActiv="[""Black Market"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Black Market"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Black Market"",true,""enter""] call player_traderCity;";
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expDesactiv="[""Black Market"",true,""leave""] call player_traderCity;";
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};
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};
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};
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