mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-03-01 03:01:52 +03:00
Update mission
It should no longer be necessary to load dayz_vehicles in the mission.sqm addons. It was taken out of mission.sqm in vanilla around 1.8. The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
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defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
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textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
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class Header
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{
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@@ -4,23 +4,22 @@ class Mission
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addOns[]=
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{
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"utes",
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"map_eu",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_equip",
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"dayz_epoch",
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"dayz_vehicles",
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"cacharacters_pmc",
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"ca_modules_functions",
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"dayz_epoch",
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"warfarebuildings",
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"ind_tank",
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"camisc_e",
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"glt_m300t",
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"pook_h13",
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"csj_gyroac",
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"map_eu",
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"jetskiyanahuiaddon",
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"redryder"
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};
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@@ -51,11 +50,11 @@ class Mission
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class Vehicles
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{
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items=100;
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#define PLRDEF position[]={2487,0.5,-900};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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#define PLRDEF position[]={2487,0,-900};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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class Item0{id=0;PLRDEF};
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class Item1
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{
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position[]={2487,0.5,-900};
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position[]={2487,0,-900};
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azimut=0;
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id=0;
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side="WEST";
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@@ -174,7 +173,7 @@ class Mission
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items=1;
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class Item0
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{
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position[]={-144,0.5,2320};
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position[]={-144,0,2320};
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id=50;
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side="LOGIC";
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vehicle="FunctionsManager";
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@@ -190,79 +189,79 @@ class Mission
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items=13;
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class Item0
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{
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position[]={3595.092,18.185999,3689.8362};
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position[]={3595,18,3689};
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name="center";
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type="Empty";
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};
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class Item1
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{
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position[]={2486.3916,0.49681109,-900.44617};
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position[]={2486,0,-900};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={2796.7637,18.053528,4571.9888};
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position[]={2796,18,4571};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={3492.9348,18.879786,2935.0361};
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position[]={3492,18,2935};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={4095.1853,12.9746,4101.8042};
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position[]={4095,12,4101};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={4475.876,25.894135,3636.9634};
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position[]={4475,25,3636};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={2517.2371,29.031778,3893.4326};
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position[]={2517,29,3893};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={4206.6997,17.81337,2741.0444};
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position[]={4206,17,2741};
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name="spawn5";
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type="Empty";
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};
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class Item8
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{
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position[]={2848.5999,2.8126533,4212.3667};
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position[]={2848,2,4212};
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name="spawn6";
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type="Empty";
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};
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class Item9
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{
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position[]={3422.0188,16.522259,4628.8784};
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position[]={3422,16,4628};
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name="spawn7";
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type="Empty";
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};
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class Item10
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{
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position[]={4435.3027,3.9856434,3052.8022};
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position[]={4435,3,3052};
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name="spawn8";
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type="Empty";
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};
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class Item11
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{
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position[]={3662.2041,12.143515,4401.1152};
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position[]={3662,12,4401};
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name="spawn9";
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type="Empty";
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};
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class Item12
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{
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position[]={2851.5613,10.486795,3565.1912};
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position[]={2851,10,3565};
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name="spawn10";
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type="Empty";
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};
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