Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
class Header
{

View File

@@ -4,23 +4,22 @@ class Mission
addOns[]=
{
"utes",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"warfarebuildings",
"ind_tank",
"camisc_e",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
@@ -51,11 +50,11 @@ class Mission
class Vehicles
{
items=100;
#define PLRDEF position[]={2487,0.5,-900};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
#define PLRDEF position[]={2487,0,-900};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={2487,0.5,-900};
position[]={2487,0,-900};
azimut=0;
id=0;
side="WEST";
@@ -174,7 +173,7 @@ class Mission
items=1;
class Item0
{
position[]={-144,0.5,2320};
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -190,79 +189,79 @@ class Mission
items=13;
class Item0
{
position[]={3595.092,18.185999,3689.8362};
position[]={3595,18,3689};
name="center";
type="Empty";
};
class Item1
{
position[]={2486.3916,0.49681109,-900.44617};
position[]={2486,0,-900};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={2796.7637,18.053528,4571.9888};
position[]={2796,18,4571};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={3492.9348,18.879786,2935.0361};
position[]={3492,18,2935};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={4095.1853,12.9746,4101.8042};
position[]={4095,12,4101};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={4475.876,25.894135,3636.9634};
position[]={4475,25,3636};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={2517.2371,29.031778,3893.4326};
position[]={2517,29,3893};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={4206.6997,17.81337,2741.0444};
position[]={4206,17,2741};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={2848.5999,2.8126533,4212.3667};
position[]={2848,2,4212};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={3422.0188,16.522259,4628.8784};
position[]={3422,16,4628};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={4435.3027,3.9856434,3052.8022};
position[]={4435,3,3052};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={3662.2041,12.143515,4401.1152};
position[]={3662,12,4401};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={2851.5613,10.486795,3565.1912};
position[]={2851,10,3565};
name="spawn10";
type="Empty";
};