Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
class Header
{

View File

@@ -4,23 +4,22 @@ class Mission
addOns[]=
{
"ibr_panthera2",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"warfarebuildings",
"ind_tank",
"camisc_e",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
@@ -175,7 +174,7 @@ class Mission
items=1;
class Item0
{
position[]={-144,0.5,2320};
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -191,85 +190,85 @@ class Mission
items=24;
class Item0
{
position[]={5192.2104,62.495663,4994.3667};
position[]={5192,62,4994};
name="center";
type="Empty";
};
class Item1
{
position[]={5133.918,0.97550583,-3091.4561};
position[]={5133,0,-3091};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={1725.1771,1.9538603,5462.8374};
position[]={1725,1,5462};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1639.7202,0.3570427,4349.8613};
position[]={1639,0,4349};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={5896.6621,4.0027261,1669.1687};
position[]={5896,4,1669};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={8744.7168,16.603386,2248.4143};
position[]={8744,16,2248};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={2453.7195,7.3370085,6910.5869};
position[]={2453,7,6910};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={3249.5935,6.3452759,2555.6763};
position[]={3249,6,2555};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={4114.5718,107.40243,3820.0657};
position[]={4114,107,3820};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={1876.0356,1.0129594,2839.7844};
position[]={1876,1,2839};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={7988.4478,1.5904597,6807.562};
position[]={7988,1,6807};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={8818.2432,9.79107,5908.5034};
position[]={8818,9,5908};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={6116.582,31.410233,3811.6714};
position[]={6116,31,3811};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={4763.8818,3.7238832,7484.0034};
position[]={4763,3,7484};
name="AirVehiclesF";
text="AWOL's Airfield";
type="mil_dot";
@@ -277,7 +276,7 @@ class Mission
};
class Item14
{
position[]={5232.6299,1.9700195,8228.4785};
position[]={5232,1,8228};
name="WholesalerNorth";
text="North's Wholesaler";
type="mil_dot";
@@ -285,7 +284,7 @@ class Mission
};
class Item15
{
position[]={9056.7129,9.2987309,4073.5034};
position[]={9056,9,4073};
name="HeroVehicles";
text="Darren's Hero Vehicles";
type="mil_triangle";
@@ -293,7 +292,7 @@ class Mission
};
class Item16
{
position[]={1891.7347,5.0501137,3611.1328};
position[]={1891,5,3611};
name="NeutralAirVehicles";
text="Bandit Trader";
type="mil_dot";
@@ -301,7 +300,7 @@ class Mission
};
class Item17
{
position[]={3349.3503,1.0060816,2311.5425};
position[]={3349,1,2311};
name="Boats";
text="Sams Boats";
type="mil_triangle";
@@ -309,7 +308,7 @@ class Mission
};
class Item18
{
position[]={8687.3086,7.7843323,3137.5818};
position[]={8687,7,3137};
name="NeutralTraders";
text="Trader City Selca";
type="mil_circle";
@@ -317,7 +316,7 @@ class Mission
};
class Item19
{
position[]={4422.4429,21.508146,1629.3304};
position[]={4422,21,1629};
name="NeutralTraderCity2";
text="Trader City Pikia";
type="mil_circle";
@@ -325,7 +324,7 @@ class Mission
};
class Item20
{
position[]={7224.3823,8.2689209,727.15576};
position[]={7224,8,727};
name="WholesaleSouth";
text="South's Wholesaler";
type="mil_dot";
@@ -333,7 +332,7 @@ class Mission
};
class Item21
{
position[]={4338.8359,101.17657,6317.54};
position[]={4338,101,6317};
name="PlanicaTraders";
text="Trader City Planica";
type="mil_circle";
@@ -341,7 +340,7 @@ class Mission
};
class Item22
{
position[]={2247.085,35.5191,9473.3262};
position[]={2247,35,9473};
name="IslandVehiclePartsVendors";
text="Mello Vehicle/Parts Vendors";
type="mil_circle";
@@ -349,7 +348,7 @@ class Mission
};
class Item23
{
position[]={3804.6707,-1.1429843,7656.6055};
position[]={3804,-1,7656};
name="Boat2";
text="North Boat Vendor";
type="mil_dot";
@@ -359,192 +358,105 @@ class Mission
class Sensors
{
items=11;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
class Item0
{
position[]={4419.9492,22.076105,1629.0402};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={4419,22,1629};
TRGDEF
name="TraderCity1";
expCond="(player distance TraderCity1) < 100; ";
expActiv="[""trader city Pikla"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Pikla"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance TraderCity1) < 100;";
expActiv="[""trader city Pikla"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Pikla"",true,""leave""] call player_traderCity;";
};
class Item1
{
position[]={8688.6563,7.2285666,3129.0193};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={8688,7,3129};
TRGDEF
name="TraderCity2";
expCond="(player distance TraderCity2) < 100; ";
expActiv="[""trader city Selca"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Selca"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance TraderCity2) < 100;";
expActiv="[""trader city Selca"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Selca"",true,""leave""] call player_traderCity;";
};
class Item2
{
position[]={9051.5801,9.2987309,4073.2256};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={9051,9,4073};
TRGDEF
name="HeroVendors";
expCond="(player distance HeroVendors) < 100; ";
expActiv="[""Hero Trader Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Hero Trader Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance HeroVendors) < 100;";
expActiv="[""Hero Trader Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Hero Trader Camp"",true,""leave""] call player_traderCity;";
};
class Item3
{
position[]={7207.6226,6.7110448,735.10217};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={7207,6,735};
TRGDEF
name="WholeSaler1";
expCond="(player distance WholeSaler1) < 100; ";
expActiv="[""South's Wholesale"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""South's Wholesale"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance WholeSaler1) < 100;";
expActiv="[""South's Wholesale"",true,""enter""] call player_traderCity;";
expDesactiv="[""South's Wholesale"",true,""leave""] call player_traderCity;";
};
class Item4
{
position[]={1891.4895,4.9686322,3603.2834};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={1891,4,3603};
TRGDEF
name="BanditTrader";
expCond="(player distance BanditTrader) < 100; ";
expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance BanditTrader) < 100;";
expActiv="[""Bandit Camp"",true,""enter""] call player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] call player_traderCity;";
};
class Item5
{
position[]={4763.1572,3.6483271,7481.4204};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={4763,3,7481};
TRGDEF
name="AWOLsAirField";
expCond="(player distance AWOLsAirField) < 100; ";
expActiv="[""AWOLs Airfield"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""AWOLs Airfield"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance AWOLsAirField) < 100;";
expActiv="[""AWOLs Airfield"",true,""enter""] call player_traderCity;";
expDesactiv="[""AWOLs Airfield"",true,""leave""] call player_traderCity;";
};
class Item6
{
position[]={5228.0054,2.0105178,8230.0947};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5228,2,8230};
TRGDEF
name="Wholesaler2";
expCond="(player distance Wholesaler2) < 100; ";
expActiv="[""West's Wholesale"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""West's Wholesale"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance Wholesaler2) < 100;";
expActiv="[""West's Wholesale"",true,""enter""] call player_traderCity;";
expDesactiv="[""West's Wholesale"",true,""leave""] call player_traderCity;";
};
class Item7
{
position[]={3352.03,0.83347434,2302.2358};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={3352,0,2302};
TRGDEF
name="BoatVendor";
expCond="(player distance BoatVendor) < 100; ";
expActiv="[""Sams Boat Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Sams Boat Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance BoatVendor) < 100;";
expActiv="[""Sams Boat Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""Sams Boat Vendor"",true,""leave""] call player_traderCity;";
};
class Item8
{
position[]={4338.6138,101.18414,6317.9023};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={4338,101,6317};
TRGDEF
name="PlanicaTraders";
expCond="(player distance PlanicaTraders) < 100; ";
expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance PlanicaTraders) < 100;";
expActiv="[""trader city Planica"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] call player_traderCity;";
};
class Item9
{
position[]={2243.9109,35.5191,9479.2207};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={2243,35,9479};
TRGDEF
name="MelloVehicleRepair";
expCond="(player distance MelloVehicleRepair) < 100; ";
expActiv="[""Mello"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Mello"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance MelloVehicleRepair) < 100;";
expActiv="[""Mello"",true,""enter""] call player_traderCity;";
expDesactiv="[""Mello"",true,""leave""] call player_traderCity;";
};
class Item10
{
position[]={3807.3525,0.86945671,7661.0386};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={3807,0,7661};
TRGDEF
name="BOAT12";
expCond="(player distance BOAT12) < 100; ";
expActiv="[""North Boat Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""North Boat Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expCond="(player distance BOAT12) < 100;";
expActiv="[""North Boat Vendor"",true,""enter""] call player_traderCity;";
expDesactiv="[""North Boat Vendor"",true,""leave""] call player_traderCity;";
};
};
};