Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -4,23 +4,22 @@ class Mission
addOns[]=
{
"namalsk",
"map_eu",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"warfarebuildings",
"ind_tank",
"camisc_e",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
@@ -51,11 +50,11 @@ class Mission
class Vehicles
{
items=100;
#define PLRDEF position[]={13167,0.6,-362};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
#define PLRDEF position[]={13167,0,-362};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={13167,0.6,-362};
position[]={13167,0,-362};
azimut=0;
id=0;
side="WEST";
@@ -174,7 +173,7 @@ class Mission
items=1;
class Item0
{
position[]={-144,0.5,2320};
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -190,85 +189,85 @@ class Mission
items=25;
class Item0
{
position[]={5893.3696,50.26273,8665.4043};
position[]={5893,50,8665};
name="center";
type="Empty";
};
class Item1
{
position[]={13166.368,0.58801168,-362.13727};
position[]={13166,0,-362};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={4619.5347,15.341805,10916.343};
position[]={4619,15,10916};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={7600.46,23.25774,6019.8213};
position[]={7600,23,6019};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={6497.6104,27.631859,11851.226};
position[]={6497,27,11851};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={7667.6416,15.21726,11706.745};
position[]={7667,15,11706};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={4340.0073,34.292839,4959.8364};
position[]={4340,34,4959};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={7885.1094,37.171074,7206.2168};
position[]={7885,37,7206};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={3012.8943,69.836632,7505.9487};
position[]={3012,69,7505};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={4673.2769,4.5134535,10003.67};
position[]={4673,4,10003};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={7858.5596,25.61207,9095.5615};
position[]={7858,25,9095};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={8755.5371,15,10119.075};
position[]={8755,15,10119};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={5822.5088,33.019142,5640.7861};
position[]={5822,33,5640};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={5769.0625,21.070023,10774.036};
position[]={5769,21,10774};
name="GerneralPartsSupplies";
text="Bastion and Alda's Supplies";
type="mil_circle";
@@ -276,7 +275,7 @@ class Mission
};
class Item14
{
position[]={8885.2803,14.056273,10757.11};
position[]={8885,14,10757};
name="WholesalerNorth";
text="Wholesaler Larz";
type="mil_dot";
@@ -284,7 +283,7 @@ class Mission
};
class Item15
{
position[]={5563.6011,39.678238,10343.263};
position[]={5563,39,10343};
name="Doctor";
text="Dr. Zoidberg";
type="mil_dot";
@@ -292,7 +291,7 @@ class Mission
};
class Item16
{
position[]={4702.8198,28.760448,8925.3613};
position[]={4702,28,8925};
name="HighEndWeaponsAmmo";
text="Fry and Phil's Weapons/Ammo";
type="mil_circle";
@@ -300,7 +299,7 @@ class Mission
};
class Item17
{
position[]={3604.1626,185.12129,8026.2251};
position[]={3604,185,8026};
name="HeroVendor";
text="Tanner's Hero Supplies";
type="hd_dot";
@@ -308,7 +307,7 @@ class Mission
};
class Item18
{
position[]={7317.5527,87.173363,8023.3457};
position[]={7317,87,8023};
name="VehicleFriendly";
text="Rutahn's Vehicles";
type="mil_triangle";
@@ -316,7 +315,7 @@ class Mission
};
class Item19
{
position[]={4305.3672,3.3111522,4779.2388};
position[]={4305,3,4779};
name="NeutralVendors";
text="Brensk Neutral Camp";
type="mil_circle";
@@ -324,7 +323,7 @@ class Mission
};
class Item20
{
position[]={2186.3921,4.6836023,5766.6338};
position[]={2186,4,5766};
name="WholesalerSouth";
text="Dateu's Wholesale";
type="mil_dot";
@@ -332,7 +331,7 @@ class Mission
};
class Item21
{
position[]={5032.3784,49.872589,8234.9111};
position[]={5032,49,8234};
name="LowEndWeaponsAmmo";
text="Rhevn and Merkaba's Weapons/Ammo";
type="mil_circle";
@@ -340,7 +339,7 @@ class Mission
};
class Item22
{
position[]={7720.813,4.0248933,5847.5083};
position[]={7720,4,5847};
name="BoatVendor";
text="Popeye's Boats";
type="mil_triangle";
@@ -348,7 +347,7 @@ class Mission
};
class Item23
{
position[]={7239.8848,240.7793,7046.2319};
position[]={7239,240,7046};
name="Bandit Trader";
text="Bandit Trader";
type="mil_dot";
@@ -356,7 +355,7 @@ class Mission
};
class Item24
{
position[]={6283.353,41.989407,9380.7344};
position[]={6283,41,9380};
name="PlaneVendor";
text="AWOL's Air Vehicles";
type="mil_triangle";