Update mission

It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
ebaydayz
2016-03-27 15:18:28 -04:00
parent 8f2ff5cb3e
commit 23caf14dc9
50 changed files with 1027 additions and 1613 deletions

View File

@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
class Header
{

View File

@@ -4,21 +4,20 @@ class Mission
addOns[]=
{
"tavi",
"map_eu",
"kh_dayztaviana",
"ca_modules_animals",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"dayz_epoch",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
@@ -50,11 +49,11 @@ class Mission
class Vehicles
{
items=100;
#define PLRDEF position[]={126,0.7,158};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
#define PLRDEF position[]={126,0,158};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={126,0.7,158};
position[]={126,0,158};
azimut=0;
id=0;
side="WEST";
@@ -173,7 +172,7 @@ class Mission
items=1;
class Item0
{
position[]={-144,0.5,2320};
position[]={-144,0,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
@@ -189,79 +188,79 @@ class Mission
items=28;
class Item0
{
position[]={10732.087,193.02972,12687.841};
position[]={10732,193,12687};
name="center";
type="Empty";
};
class Item1
{
position[]={125.80597,0.55931646,158.21259};
position[]={125,0,158};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={17587.729,206.90927,4952.0513};
position[]={17587,206,4952};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={9093.4707,33.920578,2614.3794};
position[]={9093,33,2614};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={15954.211,19.612961,15847.49};
position[]={15954,19,15847};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={13560.766,32.488033,19300.455};
position[]={13560,32,19300};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={17743.729,255.98103,10299.182};
position[]={17743,255,10299};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={15245.996,56.273598,17424.979};
position[]={15245,56,17424};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={16674.049,52.588493,13930.056};
position[]={16674,52,13930};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={11361.38,24.342115,6684.8628};
position[]={11361,24,6684};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={12268.094,77.620689,9762.8389};
position[]={12268,77,9762};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={18292.107,70.055626,7537.231};
position[]={18292,70,7537};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={11698.81,-114,15210.121};
position[]={11698,-114,15210};
name="TraderCityLyepestok";
text="Trader City Lyepestok";
type="mil_circle";
@@ -269,7 +268,7 @@ class Mission
};
class Item13
{
position[]={15309.663,-14.993002,9278.4912};
position[]={15309,-14,9278};
name="TraderCitySabina";
text="Trader City Sabina";
type="mil_circle";
@@ -277,7 +276,7 @@ class Mission
};
class Item14
{
position[]={5538.7354,-35.799999,8762.2695};
position[]={5538,-35,8762};
name="TraderCityBilgrad";
text="Trader City Bilgrad";
type="mil_circle";
@@ -285,7 +284,7 @@ class Mission
};
class Item15
{
position[]={7376.6084,-34.6604,4296.5879};
position[]={7376,-34,4296};
name="TraderCityBranibor";
text="Trader City Branibor";
type="mil_circle";
@@ -293,7 +292,7 @@ class Mission
};
class Item16
{
position[]={10948.426,-10.727827,654.90265};
position[]={10948,-10,654};
name="BanditVendor";
text="Bandit Vendor";
type="mil_dot";
@@ -301,7 +300,7 @@ class Mission
};
class Item17
{
position[]={15587.822,-35.599998,16394.049};
position[]={15587,-35,16394};
name="HeroVendor";
text="Hero Vendor";
type="mil_dot";
@@ -309,7 +308,7 @@ class Mission
};
class Item18
{
position[]={16555.732,-44.942032,10159.68};
position[]={16555,-44,10159};
name="AircraftDealer";
text="Aircraft Dealer";
type="mil_dot";
@@ -317,7 +316,7 @@ class Mission
};
class Item19
{
position[]={6815.0776,7.6293945e-006,8534.1504};
position[]={6815,7,8534};
name="AircraftDealer2";
text="Aircraft Dealer";
type="mil_dot";
@@ -325,7 +324,7 @@ class Mission
};
class Item20
{
position[]={4066.3528,-36.305538,7265.0024};
position[]={4066,-36,7265};
name="Misc.Vendor";
text="Misc. Vendor";
type="mil_box";
@@ -333,7 +332,7 @@ class Mission
};
class Item21
{
position[]={17497.631,-235.07928,7159.0879};
position[]={17497,-235,7159};
name="Misc.Vendor2";
text="Misc. Vendor";
type="mil_box";
@@ -341,7 +340,7 @@ class Mission
};
class Item22
{
position[]={17332.115,5.3882599e-005,12930.239};
position[]={17332,5,12930};
name="BoatDealer";
text="Boat Dealer";
type="mil_dot";
@@ -349,7 +348,7 @@ class Mission
};
class Item23
{
position[]={10570.494,-0.28882828,16772.477};
position[]={10570,-0,16772};
name="BoatDealer2";
text="Boat Dealer";
type="mil_dot";
@@ -357,7 +356,7 @@ class Mission
};
class Item24
{
position[]={10698.463,-0.00011062622,5983.665};
position[]={10698,0,5983};
name="BoatDealer3";
text="Boat Dealer";
type="mil_dot";
@@ -365,7 +364,7 @@ class Mission
};
class Item25
{
position[]={5419.2437,-1.6689301e-006,9503.5479};
position[]={5419,-2,9503};
name="BoatDealer4";
text="Boat Dealer";
type="mil_dot";
@@ -373,7 +372,7 @@ class Mission
};
class Item26
{
position[]={13342.758,-172.991,8611.9932};
position[]={13342,-172,8611};
name="Wholesaler";
text="Wholesaler";
type="mil_box";
@@ -381,7 +380,7 @@ class Mission
};
class Item27
{
position[]={9859.4209,-173.54755,7471.5684};
position[]={9859,-173,7471};
name="Wholesaler2";
text="Wholesaler";
type="mil_box";
@@ -391,73 +390,42 @@ class Mission
class Sensors
{
items=4;
#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
class Item0
{
position[]={15309.663,-14.993002,9278.4912};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={15309,-14,9278};
TRGDEF
name="zonesabina";
expCond="(player distance zonesabina) < 40;";
expActiv="[""trader city Sabina"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Sabina"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Sabina"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Sabina"",true,""leave""] call player_traderCity;";
};
class Item1
{
position[]={11698.81,-114,15210.121};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={11698,-114,15210};
TRGDEF
name="zonelyep";
expCond="(player distance zonelyep) < 50;";
expActiv="[""trader city Lyepestok"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Lyepestok"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Lyepestok"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Lyepestok"",true,""leave""] call player_traderCity;";
};
class Item2
{
position[]={5538.7354,-35.799999,8762.2695};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={5538,-35,8762};
TRGDEF
name="zonebilgrad";
expCond="(player distance zonebilgrad) < 50;";
expActiv="[""trader city Bilgrad"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Bilgrad"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Bilgrad"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Bilgrad"",true,""leave""] call player_traderCity;";
};
class Item3
{
position[]={7376.6084,-34.6604,4296.5879};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
position[]={7376,-34,4296};
TRGDEF
name="zonebranibor";
expCond="(player distance zonebranibor) < 60;";
expActiv="[""trader city Branibor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Branibor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
expActiv="[""trader city Branibor"",true,""enter""] call player_traderCity;";
expDesactiv="[""trader city Branibor"",true,""leave""] call player_traderCity;";
};
};
};