mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 18:36:29 +03:00
Update mission
It should no longer be necessary to load dayz_vehicles in the mission.sqm addons. It was taken out of mission.sqm in vanilla around 1.8. The dayz_logo_ca.paa file was identical to loadingscreen.paa
This commit is contained in:
@@ -16,7 +16,7 @@ valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31};
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defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login
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textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"};
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loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
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loadScreen = "\z\addons\dayz_code\gui\loadingscreen.paa";
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class Header
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{
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@@ -4,20 +4,19 @@ class Mission
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addOns[]=
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{
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"chernarus",
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"map_eu",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_equip",
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"dayz_epoch",
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"dayz_vehicles",
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"cacharacters_pmc",
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"ca_modules_functions",
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"dayz_epoch",
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"glt_m300t",
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"pook_h13",
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"csj_gyroac",
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"map_eu",
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"jetskiyanahuiaddon",
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"redryder"
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};
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@@ -48,11 +47,11 @@ class Mission
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class Vehicles
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{
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items=100;
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#define PLRDEF position[]={-7240,0,19530};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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#define PLRDEF position[]={-18700,0,25800};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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class Item0{id=0;PLRDEF};
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class Item1
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{
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position[]={-7240,0,19530};
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position[]={-18700,0,25800};
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azimut=0;
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id=0;
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side="WEST";
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@@ -171,7 +170,7 @@ class Mission
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items=1;
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class Item0
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{
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position[]={-144,0.5,2320};
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position[]={708,35,3533};
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id=50;
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side="LOGIC";
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vehicle="FunctionsManager";
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@@ -187,121 +186,127 @@ class Mission
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items=17;
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class Item0
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{
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position[]={7839.6055,381.33774,8414.7324};
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position[]={7839,0,8414};
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name="center";
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type="Empty";
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};
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class Item1
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{
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position[]={-7245.377,365.98782,19535.367};
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position[]={-18700,0,25800};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={4932.3345,0.39950246,1989.1094};
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name="spawn0";
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position[]={4932,0,1989};
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name="spawn0"; //spawn_balota
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type="Empty";
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};
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class Item3
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{
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position[]={2236.0391,0.63119155,1923.3735};
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name="spawn1";
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position[]={2236,0,1923};
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name="spawn1"; //spawn_kamenka
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type="Empty";
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};
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class Item4
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{
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position[]={8738.1328,0.45720705,2122.1082};
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name="spawn2";
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position[]={6901,0,2509}; //8738,0,2122
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name="spawn2"; //spawn_cherno
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type="Empty";
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};
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class Item5
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{
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position[]={10909.267,0.57597214,2422.3096};
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name="spawn3";
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position[]={10294,0,2191}; // OLD 10909,0,2422
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name="spawn3"; //spawn_elektro
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type="Empty";
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};
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class Item6
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{
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position[]={13510.764,0.44504455,5249.3027};
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name="spawn4";
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position[]={13510,0,5249};
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name="spawn4"; //spawn_sol
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type="Empty";
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};
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class Item7
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{
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position[]={6326.4805,304.99265,7809.4888};
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position[]={12048,0,8352};
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name="spawn5"; //spawn_berezino
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type="Empty";
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};
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class Item8
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{
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position[]={6326,304,7809};
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name="Tradercitystary";
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text="Trader City Stary";
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item8
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{
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position[]={4361.4937,3,2259.9526};
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name="wholesaleSouth";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item9
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{
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position[]={13532.614,3.0083523,6355.9497};
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name="boatTraderEast";
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position[]={4361,3,2259};
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name="wholesaleSouth";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item10
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{
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position[]={7989.3354,0.30462033,2900.9946};
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name="BoatDealerSouth";
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text="Boat Dealer";
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position[]={13532,3,6355};
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name="boatTraderEast";
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text="Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item11
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{
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position[]={12060.471,158.85699,12638.533};
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position[]={7989,0,2900};
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name="BoatDealerSouth";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item12
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{
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position[]={12060,158,12638};
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name="AirVehicles";
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text="Aircraft Dealer";
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type="mil_dot";
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colorName="ColorGreen";
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};
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class Item12
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class Item13
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{
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position[]={1606.6443,289.70795,7803.5156};
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position[]={1606,289,7803};
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name="BanditDen";
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text="Bandit Camp";
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item13
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class Item14
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{
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position[]={11447.91,317.27109,11364.536};
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position[]={11447,317,11364};
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name="Klen";
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text="Trader City Klen";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item14
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class Item15
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{
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position[]={13441.16,1.1406164,5429.3013};
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position[]={13441,1,5429};
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name="BoatDealerEast";
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text="Boat Dealer";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item15
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class Item16
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{
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position[]={4064.2258,365.13501,11665.938};
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position[]={4064,365,11665};
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name="TradercityBash";
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text="Trader City Bash";
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item16
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class Item17
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{
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position[]={12944.227,210.19823,12766.889};
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position[]={12944,210,12766};
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name="HeroTrader";
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text="Hero Camp";
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type="mil_dot";
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@@ -311,90 +316,60 @@ class Mission
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class Sensors
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{
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items=5;
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#define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
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class Item0
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{
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position[]={6325.6772,304.99033,7807.7412};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={6325,304,7807};
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TRGDEF
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name="zonestary";
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expCond="(player distance zonestary) < 100;";
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expActiv="[""trader city Stary"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Stary"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Stary"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Stary"",true,""leave""] call player_traderCity;";
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};
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class Item1
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{
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position[]={4063.4226,365.00577,11664.19};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={4063,365,11664};
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TRGDEF
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name="zonebash";
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expCond="(player distance zonebash) < 100;";
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expActiv="[""trader city Bash"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Bash"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Bash"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Bash"",true,""leave""] call player_traderCity;";
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};
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class Item2
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{
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position[]={11447.472,317.26886,11364.504};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={11447,317,11364};
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TRGDEF
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name="zoneklen";
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expCond="(player distance zoneklen) < 100;";
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expActiv="[""trader city Klen"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Klen"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""trader city Klen"",true,""enter""] call player_traderCity;";
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expDesactiv="[""trader city Klen"",true,""leave""] call player_traderCity;";
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};
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class Item3
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{
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position[]={1606.6443,289.70795,7803.5156};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={1606,289,7803};
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TRGDEF
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name="zonebandit";
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expCond="(player distance zonebandit) < 100;";
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expActiv="[""Bandit Trader"",false,""enter""] spawn player_traderCity;";
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expDesactiv="[""Bandit Trader"",false,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Bandit Trader"",false,""enter""] call player_traderCity;";
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expDesactiv="[""Bandit Trader"",false,""leave""] call player_traderCity;";
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};
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class Item4
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{
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position[]={12944.227,210.19823,12766.889};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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position[]={12944,210,12766};
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TRGDEF
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name="zonehero";
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expCond="(player distance zonehero) < 100;";
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expActiv="[""Hero Trader"",false,""enter""] spawn player_traderCity;";
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expDesactiv="[""Hero Trader"",false,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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expActiv="[""Hero Trader"",false,""enter""] call player_traderCity;";
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expDesactiv="[""Hero Trader"",false,""leave""] call player_traderCity;";
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};
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class Item5
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{
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position[]={12060,158,12638};
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TRGDEF
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name="zoneaircraft";
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expCond="(player distance zoneaircraft) < 100;";
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expActiv="[""Aircraft Trader"",false,""enter""] call player_traderCity;";
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expDesactiv="[""Aircraft Trader"",false,""leave""] call player_traderCity;";
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};
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};
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};
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