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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update mission
It should no longer be necessary to load dayz_vehicles in the mission.sqm addons. It was taken out of mission.sqm in vanilla around 1.8. The dayz_logo_ca.paa file was identical to loadingscreen.paa
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@@ -173,7 +173,7 @@ class RscDisplayMain : RscStandardDisplay {
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text = "\ca\ui\data\ui_mainmenu_background_ca.paa";
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};
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class CA_ARMA2 : RscPicture {
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text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
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text = "z\addons\dayz_code\gui\loadingscreen.paa";
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};
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};
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@@ -47,7 +47,7 @@ class CfgMods
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{
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dir = "@DayZ_Epoch";
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name = "DayZ Epoch";
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picture = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
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picture = "z\addons\dayz_code\gui\loadingscreen.paa";
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hidePicture = 0;
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hideName = 0;
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action = "http://www.dayzepoch.com";
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@@ -30,7 +30,7 @@ Author:
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#define OBJECT_RADIUS_MAX 13
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#define SEARCH_CENTER dayz_centerMarker
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#define SEARCH_RADIUS 7500
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#define SEARCH_RADIUS HeliCrashArea
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#define SEARCH_EXPRESSION "(5 * forest) + (4 * trees) + (3 * meadow) - (20 * houses) - (30 * sea)" //+ (3 * meadow) - (20 * houses) - (30 * sea)
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#define SEARCH_PRECISION 30
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#define SEARCH_ATTEMPTS 10
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