mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
createAgent instead of createUnit
This commit is contained in:
@@ -169,7 +169,7 @@ _group_1 = createGroup _center_1;
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_unit_13 = objNull;
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_unit_13 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_unit_13 = _this;
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_unit_13 = _this;
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_this setDir 73.497665;
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_this setDir 73.497665;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -180,7 +180,7 @@ if (true) then
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_unit_17 = objNull;
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_unit_17 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"];
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_unit_17 = _this;
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_unit_17 = _this;
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_this setDir -84.586914;
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_this setDir -84.586914;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -245,7 +245,7 @@ if (true) then
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_unit_56 = objNull;
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_unit_56 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"];
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_unit_56 = _this;
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_unit_56 = _this;
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_this setDir 345.39899;
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_this setDir 345.39899;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -256,7 +256,7 @@ if (true) then
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_unit_57 = objNull;
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_unit_57 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"];
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_unit_57 = _this;
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_unit_57 = _this;
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_this setDir 272.80331;
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_this setDir 272.80331;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -267,7 +267,7 @@ if (true) then
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_unit_58 = objNull;
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_unit_58 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"];
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_unit_58 = _this;
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_unit_58 = _this;
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_this setDir 825.94824;
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_this setDir 825.94824;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -278,7 +278,7 @@ if (true) then
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_unit_59 = objNull;
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_unit_59 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"];
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_unit_59 = _this;
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_unit_59 = _this;
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_this setDir 381.45752;
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_this setDir 381.45752;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -289,7 +289,7 @@ if (true) then
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_unit_60 = objNull;
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_unit_60 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"];
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_unit_60 = _this;
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_unit_60 = _this;
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_this setDir 270.93637;
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_this setDir 270.93637;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -300,7 +300,7 @@ if (true) then
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_unit_62 = objNull;
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_unit_62 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"];
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_unit_62 = _this;
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_unit_62 = _this;
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_this setDir 671.35419;
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_this setDir 671.35419;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -349,7 +349,7 @@ if (true) then
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_unit_73 = objNull;
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_unit_73 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_Functionary1", [18089.461, 18202.705, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["RU_Functionary1", [18089.461, 18202.705, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
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_unit_73 = _this;
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_unit_73 = _this;
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_this setDir 86.790947;
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_this setDir 86.790947;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -360,7 +360,7 @@ if (true) then
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_unit_74 = objNull;
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_unit_74 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_unit_74 = _this;
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_unit_74 = _this;
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_this setDir 87.902885;
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_this setDir 87.902885;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -371,7 +371,7 @@ if (true) then
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_unit_75 = objNull;
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_unit_75 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"];
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_unit_75 = _this;
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_unit_75 = _this;
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_this setDir 88.896126;
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_this setDir 88.896126;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -382,7 +382,7 @@ if (true) then
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_unit_78 = objNull;
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_unit_78 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"];
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_unit_78 = _this;
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_unit_78 = _this;
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_this setDir 83.451462;
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_this setDir 83.451462;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -393,7 +393,7 @@ if (true) then
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_unit_79 = objNull;
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_unit_79 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_unit_79 = _this;
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_unit_79 = _this;
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_this setDir 613.98407;
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_this setDir 613.98407;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -404,7 +404,7 @@ if (true) then
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_unit_82 = objNull;
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_unit_82 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"];
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_unit_82 = _this;
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_unit_82 = _this;
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_this setDir 433.92062;
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_this setDir 433.92062;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -415,7 +415,7 @@ if (true) then
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_unit_84 = objNull;
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_unit_84 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"];
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_unit_84 = _this;
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_unit_84 = _this;
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_this setDir 269.78232;
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_this setDir 269.78232;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -507,7 +507,7 @@ if (true) then
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_unit_90 = objNull;
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_unit_90 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_Citizen4", [2909.8606, 3076.5623, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createAgent ["RU_Citizen4", [2909.8606, 3076.5623, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
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_unit_90 = _this;
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_unit_90 = _this;
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_this setDir 172.47594;
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_this setDir 172.47594;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -518,7 +518,7 @@ if (true) then
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_unit_91 = objNull;
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_unit_91 = objNull;
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if (true) then
|
if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_Citizen1", [13558.95, 8684.8398, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["RU_Citizen1", [13558.95, 8684.8398, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
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_unit_91 = _this;
|
_unit_91 = _this;
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_this setDir 184.64287;
|
_this setDir 184.64287;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
@@ -529,7 +529,7 @@ if (true) then
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|||||||
_unit_94 = objNull;
|
_unit_94 = objNull;
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||||||
if (true) then
|
if (true) then
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||||||
{
|
{
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_this = _group_1 createUnit ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"];
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_unit_94 = _this;
|
_unit_94 = _this;
|
||||||
_this setDir 396.39563;
|
_this setDir 396.39563;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
@@ -540,7 +540,7 @@ if (true) then
|
|||||||
_unit_95 = objNull;
|
_unit_95 = objNull;
|
||||||
if (true) then
|
if (true) then
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||||||
{
|
{
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||||||
_this = _group_1 createUnit ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"];
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||||||
_unit_95 = _this;
|
_unit_95 = _this;
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||||||
_this setDir -9.2696304;
|
_this setDir -9.2696304;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
@@ -670,7 +670,7 @@ if (true) then
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|||||||
_unit_97 = objNull;
|
_unit_97 = objNull;
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||||||
if (true) then
|
if (true) then
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||||||
{
|
{
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||||||
_this = _group_1 createUnit ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_97 = _this;
|
_unit_97 = _this;
|
||||||
_this setDir 3.0190864;
|
_this setDir 3.0190864;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
@@ -743,7 +743,7 @@ _group_2 = createGroup _center_2;
|
|||||||
_unit_108 = objNull;
|
_unit_108 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_2 createUnit ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"];
|
_this = _group_2 createAgent ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_108 = _this;
|
_unit_108 = _this;
|
||||||
_this setDir 262.28711;
|
_this setDir 262.28711;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||||
@@ -826,7 +826,7 @@ if (true) then
|
|||||||
_unit_118 = objNull;
|
_unit_118 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_1 createUnit ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_118 = _this;
|
_unit_118 = _this;
|
||||||
_this setDir -50.706394;
|
_this setDir -50.706394;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
@@ -855,7 +855,7 @@ if (true) then
|
|||||||
_unit_122 = objNull;
|
_unit_122 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_1 createUnit ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_122 = _this;
|
_unit_122 = _this;
|
||||||
_this setDir -59.927212;
|
_this setDir -59.927212;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
@@ -886,7 +886,7 @@ if (true) then
|
|||||||
_unit_124 = objNull;
|
_unit_124 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_1 createUnit ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_124 = _this;
|
_unit_124 = _this;
|
||||||
_this setDir -91.741302;
|
_this setDir -91.741302;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
@@ -914,7 +914,7 @@ if (true) then
|
|||||||
_unit_128 = objNull;
|
_unit_128 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_1 createUnit ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createAgent ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_128 = _this;
|
_unit_128 = _this;
|
||||||
_this setDir 455.85672;
|
_this setDir 455.85672;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
|
|||||||
Reference in New Issue
Block a user