1.0.2.1 release

This commit is contained in:
[VB]AWOL
2013-09-03 10:37:38 -05:00
parent b490e43084
commit 2283536283
22 changed files with 50 additions and 27 deletions

View File

@@ -467,7 +467,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
};
if ((_cursorTarget isKindOf "ModularItems") or (_cursorTarget isKindOf "Land_DZE_WoodDoor_Base")) then {
if ((_cursorTarget isKindOf "ModularItems") or (_cursorTarget isKindOf "Land_DZE_WoodDoor_Base") or (_cursorTarget isKindOf "CinderWallDoor_DZ_Base")) then {
if ((s_player_lastTarget select 0) != _cursorTarget) then {
if (s_player_upgrade_build > 0) then {
player removeAction s_player_upgrade_build;

View File

@@ -27,6 +27,10 @@ if(!isNull dayz_selectedDoor) then {
_obj animate ["Open_hinge", 1];
};
if(_obj animationPhase "Open_latch" == 0) then {
_obj animate ["Open_latch", 1];
};
} else {
DZE_Lock_Door = "";
[player,"combo_locked",0,false] call dayz_zombieSpeak;