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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-18 22:22:57 +03:00
1.0.2.1 release
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@@ -467,7 +467,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
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};
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if ((_cursorTarget isKindOf "ModularItems") or (_cursorTarget isKindOf "Land_DZE_WoodDoor_Base")) then {
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if ((_cursorTarget isKindOf "ModularItems") or (_cursorTarget isKindOf "Land_DZE_WoodDoor_Base") or (_cursorTarget isKindOf "CinderWallDoor_DZ_Base")) then {
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if ((s_player_lastTarget select 0) != _cursorTarget) then {
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if (s_player_upgrade_build > 0) then {
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player removeAction s_player_upgrade_build;
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@@ -27,6 +27,10 @@ if(!isNull dayz_selectedDoor) then {
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_obj animate ["Open_hinge", 1];
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};
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if(_obj animationPhase "Open_latch" == 0) then {
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_obj animate ["Open_latch", 1];
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};
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} else {
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DZE_Lock_Door = "";
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[player,"combo_locked",0,false] call dayz_zombieSpeak;
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