From 2264e4aa9c08aac134609d0738f9836c46fccafc Mon Sep 17 00:00:00 2001 From: Skaronator Date: Fri, 17 Jan 2014 20:07:51 +0100 Subject: [PATCH] Update Changelog --- CHANGE LOG 1.0.4.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/CHANGE LOG 1.0.4.txt b/CHANGE LOG 1.0.4.txt index 0816c40f5..37db8d41f 100644 --- a/CHANGE LOG 1.0.4.txt +++ b/CHANGE LOG 1.0.4.txt @@ -1,6 +1,7 @@ [NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn [NEW] Optimized Server/Client Communication with PVS+PVC methods from DayZ Mod 1.8. @Skaronator [NEW] Updated Hive Dll to latest from rajkosto and added custom call to update the datestamp of base objects. See notes below. @Tansien +[NEW] Maintain Area should work now much better. The Server update the Object itself and doesnt remove and rebuild it anymore. @Skaronator [ADDED] Napf Island by #momo# now included by default. Big thanks to Momo for the permission. http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta [ADDED] Provide option to have loot tables loaded from mission file. DZE_MissionLootTable = true will look for loot configs via missionConfigFile. @vbawol @@ -22,8 +23,10 @@ [FIXED] Fixed incorect spelling of chainsaw name was horlite needed to be hermlite. @vbawol [FIXED] Remove nearest tranktrap via toolbox not working properly. @dayz10k [FIXED] Lingor trader spawn. @dayz10k @sekra +[FIXED] Wrong include in the CfgMagazine file. @Skaronator [FIXED] Crafting a wooden garage door no longer says "Build Fire". @dayz10k [FIXED] You will no longer get a 3 by 3H - barrier cube if you remove a 5H - barrier cube @Skaronator +[FIXED] BattlEye kicks for some players on death. @Skaronator [CHANGED] Extended Trader logging and fix for sold itemnames @ctc.Sebi [CHANGED] Lowered Safe weapon storage count to 25, to address reports of more safe inventory issues after it was rasied to 50. @vbawol