mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add loading screen fix by Goose
Thx @IsGoose
This commit is contained in:
@@ -781,6 +781,68 @@ class bloodTest
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};
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#include "RscDisplay\includes.hpp"
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//Override BIS Loadscreen
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class RscDisplayLoadCustom
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{
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idd = -1;
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onLoad = "uiNamespace setVariable ['BIS_loadingScreen',_this select 0];";
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class ControlsBackground
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{
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class BackgroundText: RscText
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{
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idc = 1000;
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x = -0.015625 * safezoneW + safezoneX;
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y = -0.00875001 * safezoneH + safezoneY;
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w = 1.10215 * safezoneW;
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h = 1.11375 * safezoneH;
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colorBackground[] = {0,0,0,1};
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};
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class BackgroundPicture: RscPictureKeepAspect
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{
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idc = 1200;
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text = "#(argb,8,8,3)color(1,1,1,0)";
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x = -0.711867;
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y = -0.34;
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w = 2.42373;
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h = 1.54596;
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};
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};
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class controls
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{
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class LoadingText: RscStructuredText
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{
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idc = 8400;
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x = 0.242133 * safezoneW + safezoneX;
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y = 0.9 * safezoneH + safezoneY;
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w = 0.515733 * safezoneW;
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h = 0.0274911 * safezoneH;
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};
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class TimeoutText: RscStructuredText
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{
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idc = 102;
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x = 0.92548 * safezoneW + safezoneX;
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y = 0.9 * safezoneH + safezoneY;
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w = 0.04 * safezoneW;
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h = 0.0274911 * safezoneH;
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};
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class ProgressBar : RscProgress
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{
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idc = 1010;
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x = 0.242133 * safezoneW + safezoneX;
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y = 0.95 * safezoneH + safezoneY;
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w = 0.515733 * safezoneW;
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h = 0.02 * safezoneH;
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};
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};
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};
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class RscDisplayDSinterface: RscStandardDisplay
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{
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idd = 155;
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@@ -363,7 +363,7 @@ class FSM
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"dayz_loadScreenMsg = localize 'str_player_waiting_creation'; " \n
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"" \n
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"_playerUID = getPlayerUID player;" \n
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"progressLoadingScreen 0.6;" \n
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"dayz_progressBarValue = 0.6;" \n
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"if (_debug == 1) then {diag_log [diag_tickTime,'Collect'];};"/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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@@ -429,7 +429,7 @@ class FSM
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"dayz_loadScreenMsg = localize 'str_player_request';" \n
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"" \n
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"_msg = [];" \n
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"progressLoadingScreen 0.65;" \n
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"dayz_progressBarValue = 0.65;" \n
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"PVDZ_plr_Login1 = [_playerUID,player];" \n
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"publicVariableServer ""PVDZ_plr_Login1"";" \n
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"diag_log ['Sent to server: PVDZ_plr_Login1', PVDZ_plr_Login1]; " \n
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@@ -472,7 +472,7 @@ class FSM
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name = "Parse_Login";
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itemno = 13;
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init = /*%FSM<STATEINIT""">*/"if (_debug == 1) then {diag_log [diag_tickTime,'Parse_Login'];};" \n
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"progressLoadingScreen 0.8;" \n
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"dayz_progressBarValue = 0.8;" \n
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"_charID = _msg select 0;" \n
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"_inventory = _msg select 1;" \n
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"_backpack = _msg select 2;" \n
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@@ -944,7 +944,7 @@ class FSM
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name = "Position";
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itemno = 23;
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init = /*%FSM<STATEINIT""">*/"if (_debug == 1) then {diag_log [diag_tickTime,'Position'];};" \n
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"progressLoadingScreen 0.85;" \n
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"dayz_progressBarValue = 0.85;" \n
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""/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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@@ -980,7 +980,7 @@ class FSM
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name = "Load_In";
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itemno = 25;
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init = /*%FSM<STATEINIT""">*/"if (_debug == 1) then {diag_log [diag_tickTime,'Load_In'];};" \n
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"progressLoadingScreen 0.95;" \n
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"dayz_progressBarValue = 0.95;" \n
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"dayz_loadScreenMsg = localize 'str_player_setup_completed';" \n
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"_torev4l=nearestObjects [_setPos, Dayz_plants + DayZ_GearedObjects + [""AllVehicles"",""WeaponHolder""], 50];" \n
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"{ _null = [_x,0] spawn object_roadFlare; } count (allMissionObjects ""RoadFlare"");" \n
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@@ -1956,7 +1956,7 @@ class FSM
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"PVDZ_plr_LoginRecord = [_playerUID,_charID,0,toArray dayz_playerName];" \n
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"" \n
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"" \n
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"progressLoadingScreen 1;" \n
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"dayz_progressBarValue = 1;" \n
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"" \n
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"diag_log format ['Sent to server PVDZ_plr_LoginRecord: [%1, %2, %3, %4]',_playerUID,_charID,0,dayz_playerName]; " \n
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"" \n
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@@ -9,7 +9,7 @@ while {true} do {
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uiSleep 5;
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endMission "END1";
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};
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if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
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if ((!isNil "Dayz_loginCompleted") && {(Dayz_loginCompleted)}) exitWith {
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//diag_log [ __FILE__, __LINE__, "End loop"];
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// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
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@@ -20,7 +20,7 @@ while {true} do {
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if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
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};
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if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
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if (dayz_enableRules && {profileNamespace getVariable ["streamerMode",0] == 0}) then {
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dayz_rulesHandle = execVM "rules.sqf";
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};
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@@ -28,12 +28,17 @@ while {true} do {
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};
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_display = uiNameSpace getVariable "BIS_loadingScreen";
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if (!isNil "_display") then {
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_image = _display displayCtrl 1200;
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_image ctrlSetText getText(missionConfigFile >> "loadScreen");
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if (dayz_loadScreenMsg != "" ) then {
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_control1 = _display displayctrl 8400;
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_control1 ctrlSetText dayz_loadScreenMsg;
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_control1 ctrlSetStructuredText parseText format["<t align='center'>%1</t>",dayz_loadScreenMsg];
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};
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_control2 = _display displayctrl 102;
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_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
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_control2 ctrlSetStructuredText parseText format["<t align='center'>%1</t>",floor(diag_ticktime - _timeoutStart)];
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_bar = _display displayCtrl 1010;
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_bar progressSetPosition dayz_progressBarValue;
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};
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uiSleep 0.2;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -86,7 +86,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -96,13 +96,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -86,7 +86,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -96,13 +96,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -84,7 +84,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -94,13 +94,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\ruegen.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
|
||||
if (!isDedicated) then {
|
||||
enableSaving [false, false];
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
progressLoadingScreen 0;
|
||||
dayz_progressBarValue = 0;
|
||||
dayz_loadScreenMsg = localize 'str_login_missionFile';
|
||||
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
|
||||
0 cutText ['','BLACK',0];
|
||||
@@ -95,13 +95,13 @@ if (!isDedicated) then {
|
||||
|
||||
initialized = false;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
|
||||
progressLoadingScreen 0.05;
|
||||
dayz_progressBarValue = 0.05;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
|
||||
progressLoadingScreen 0.1;
|
||||
dayz_progressBarValue = 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
|
||||
progressLoadingScreen 0.15;
|
||||
dayz_progressBarValue = 0.15;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
|
||||
progressLoadingScreen 0.25;
|
||||
dayz_progressBarValue = 0.25;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on every machine early
|
||||
initialized = true;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user