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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Add loading screen fix by Goose
Thx @IsGoose
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@@ -85,7 +85,7 @@ with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
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if (!isDedicated) then {
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enableSaving [false, false];
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startLoadingScreen ["","RscDisplayLoadCustom"];
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progressLoadingScreen 0;
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dayz_progressBarValue = 0;
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dayz_loadScreenMsg = localize 'str_login_missionFile';
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progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
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0 cutText ['','BLACK',0];
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@@ -95,13 +95,13 @@ if (!isDedicated) then {
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initialized = false;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf";
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progressLoadingScreen 0.05;
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dayz_progressBarValue = 0.05;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
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progressLoadingScreen 0.1;
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dayz_progressBarValue = 0.1;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
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progressLoadingScreen 0.15;
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dayz_progressBarValue = 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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dayz_progressBarValue = 0.25;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on every machine early
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initialized = true;
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