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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add loading screen fix by Goose
Thx @IsGoose
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@@ -781,6 +781,68 @@ class bloodTest
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};
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#include "RscDisplay\includes.hpp"
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//Override BIS Loadscreen
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class RscDisplayLoadCustom
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{
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idd = -1;
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onLoad = "uiNamespace setVariable ['BIS_loadingScreen',_this select 0];";
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class ControlsBackground
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{
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class BackgroundText: RscText
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{
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idc = 1000;
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x = -0.015625 * safezoneW + safezoneX;
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y = -0.00875001 * safezoneH + safezoneY;
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w = 1.10215 * safezoneW;
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h = 1.11375 * safezoneH;
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colorBackground[] = {0,0,0,1};
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};
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class BackgroundPicture: RscPictureKeepAspect
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{
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idc = 1200;
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text = "#(argb,8,8,3)color(1,1,1,0)";
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x = -0.711867;
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y = -0.34;
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w = 2.42373;
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h = 1.54596;
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};
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};
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class controls
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{
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class LoadingText: RscStructuredText
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{
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idc = 8400;
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x = 0.242133 * safezoneW + safezoneX;
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y = 0.9 * safezoneH + safezoneY;
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w = 0.515733 * safezoneW;
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h = 0.0274911 * safezoneH;
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};
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class TimeoutText: RscStructuredText
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{
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idc = 102;
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x = 0.92548 * safezoneW + safezoneX;
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y = 0.9 * safezoneH + safezoneY;
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w = 0.04 * safezoneW;
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h = 0.0274911 * safezoneH;
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};
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class ProgressBar : RscProgress
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{
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idc = 1010;
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x = 0.242133 * safezoneW + safezoneX;
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y = 0.95 * safezoneH + safezoneY;
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w = 0.515733 * safezoneW;
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h = 0.02 * safezoneH;
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};
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};
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};
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class RscDisplayDSinterface: RscStandardDisplay
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{
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idd = 155;
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