mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
Fixed vehicle spawn point for hero trader
Added more protection from zombies at Stary base.
This commit is contained in:
@@ -793,10 +793,10 @@ if (true) then
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_vehicle_480 = objNull;
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_vehicle_480 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26103491], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
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_vehicle_480 = _this;
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_vehicle_480 = _this;
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_this setDir 216.2215;
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_this setDir 216.2215;
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_this setPos [6320.0742, 7797.5137, 0.26103491];
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_this setPos [6320.0742, 7797.5137, 0.26026565];
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};
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};
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_vehicle_481 = objNull;
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_vehicle_481 = objNull;
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@@ -820,18 +820,18 @@ if (true) then
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_vehicle_490 = objNull;
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_vehicle_490 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_GuardShed", [6299.0586, 7801.4512], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
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_vehicle_490 = _this;
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_vehicle_490 = _this;
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_this setDir 127.54086;
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_this setDir 127.54086;
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_this setPos [6299.0586, 7801.4512];
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_this setPos [6300.7017, 7800.2729];
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};
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};
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_vehicle_494 = objNull;
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_vehicle_494 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_Fire_barrel", [6322.0532, 7821.4551], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
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_vehicle_494 = _this;
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_vehicle_494 = _this;
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_this setPos [6322.0532, 7821.4551];
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_this setPos [6309.9814, 7800.6313];
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};
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};
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_vehicle_501 = objNull;
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_vehicle_501 = objNull;
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@@ -903,7 +903,7 @@ if (true) then
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_unit_94 = objNull;
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_unit_94 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
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_unit_94 = _this;
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_unit_94 = _this;
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_this setDir 464.17493;
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_this setDir 464.17493;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -943,9 +943,9 @@ if (true) then
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_vehicle_527 = objNull;
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_vehicle_527 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_Fire_barrel", [6323.6899, 7788.0776, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_527 = _this;
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_vehicle_527 = _this;
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_this setPos [6323.6899, 7788.0776, 6.1035156e-005];
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_this setPos [6320.9531, 7787.0967, 6.1035156e-005];
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};
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};
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_vehicle_531 = objNull;
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_vehicle_531 = objNull;
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@@ -960,19 +960,19 @@ if (true) then
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_vehicle_532 = objNull;
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_vehicle_532 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Fort_Crate_wood", [6323.7637, 7790.8105, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_532 = _this;
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_vehicle_532 = _this;
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_this setDir 58.382236;
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_this setDir 50.427696;
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_this setPos [6323.7637, 7790.8105, 3.0517578e-005];
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_this setPos [6322.8394, 7791.6792, 3.0517578e-005];
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};
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};
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_vehicle_533 = objNull;
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_vehicle_533 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_transport_crates_EP1", [6316.625, 7803.3022, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_533 = _this;
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_vehicle_533 = _this;
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_this setDir 134.86244;
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_this setDir 285.36954;
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_this setPos [6316.625, 7803.3022, 3.0517578e-005];
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_this setPos [6317.2295, 7803.6357, 3.0517578e-005];
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};
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};
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_vehicle_538 = objNull;
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_vehicle_538 = objNull;
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@@ -1256,6 +1256,20 @@ if (true) then
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_this setPos [11449.293, 11348.902, 9.1552734e-005];
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_this setPos [11449.293, 11348.902, 9.1552734e-005];
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};
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};
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setDate [1985, 5, 10, 3, 30];
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_unit_112 = objNull;
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if (true) then
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{
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_this = _group_0 createUnit ["USMC_Soldier_AA", [12945.388, 12763.703, 0], [], 0, "CAN_COLLIDE"];
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_unit_112 = _this;
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_this setUnitAbility 0.60000002;
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if (true) then {_group_0 selectLeader _this;};
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if (true) then {selectPlayer _this;};
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};
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setDate [1985, 5, 10, 12, 30];
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_vehicle_659 = objNull;
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_vehicle_659 = objNull;
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if (true) then
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if (true) then
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{
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{
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@@ -1264,14 +1278,6 @@ if (true) then
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_this setPos [1617.7074, 7773.3115, 6.1035156e-005];
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_this setPos [1617.7074, 7773.3115, 6.1035156e-005];
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};
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};
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_vehicle_662 = objNull;
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if (true) then
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{
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_this = createVehicle ["HeliHCivil", [12915.168, 12770.989, -210.79434], [], 0, "CAN_COLLIDE"];
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_vehicle_662 = _this;
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_this setPos [12915.168, 12770.989, -210.79434];
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};
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_vehicle_663 = objNull;
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_vehicle_663 = objNull;
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if (true) then
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if (true) then
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{
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{
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@@ -1292,7 +1298,7 @@ if (true) then
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_unit_118 = objNull;
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_unit_118 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = _group_1 createUnit ["RU_Profiteer4", [6298.582, 7801.7729, -0.034530878], [], 0, "CAN_COLLIDE"];
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_this = _group_1 createUnit ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
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_unit_118 = _this;
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_unit_118 = _this;
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_this setDir -49.359165;
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_this setDir -49.359165;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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@@ -1443,19 +1449,19 @@ if (true) then
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_vehicle_732 = objNull;
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_vehicle_732 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_CncBlock_D", [6324.896, 7780.7739, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_732 = _this;
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_vehicle_732 = _this;
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_this setDir 102.70075;
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_this setDir 93.599457;
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_this setPos [6324.896, 7780.7739, 9.1552734e-005];
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_this setPos [6324.8804, 7781.7441, 9.1552734e-005];
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};
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};
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_vehicle_734 = objNull;
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_vehicle_734 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createVehicle ["Land_CncBlock_D", [6324.6606, 7784.8774, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_734 = _this;
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_vehicle_734 = _this;
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_this setDir 74.342941;
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_this setDir 68.962952;
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_this setPos [6324.6606, 7784.8774, -3.0517578e-005];
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_this setPos [6324.3003, 7785.7813, -3.0517578e-005];
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};
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};
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_vehicle_738 = objNull;
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_vehicle_738 = objNull;
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@@ -1593,22 +1599,6 @@ if (true) then
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_this setPos [11455.539, 11341.255];
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_this setPos [11455.539, 11341.255];
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};
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};
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_vehicle_786 = objNull;
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if (true) then
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{
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_this = createVehicle ["RoadCone", [12919.824, 12771.057, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_786 = _this;
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_this setPos [12919.824, 12771.057, -6.1035156e-005];
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};
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_vehicle_788 = objNull;
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if (true) then
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{
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_this = createVehicle ["RoadCone", [12910.383, 12770.92, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_788 = _this;
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_this setPos [12910.383, 12770.92, -9.1552734e-005];
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};
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_vehicle_790 = objNull;
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_vehicle_790 = objNull;
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if (true) then
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if (true) then
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{
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{
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@@ -1617,4 +1607,48 @@ if (true) then
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_this setPos [1617.5127, 7773.2793];
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_this setPos [1617.5127, 7773.2793];
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};
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};
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_vehicle_792 = objNull;
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if (true) then
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{
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_this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"];
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_vehicle_792 = _this;
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_this setPos [12915.702, 12760.794];
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};
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_vehicle_798 = objNull;
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if (true) then
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{
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_this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
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_vehicle_798 = _this;
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_this setDir 67.135719;
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_this setPos [6311.124, 7801.1855];
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};
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_vehicle_802 = objNull;
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if (true) then
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{
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_this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
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_vehicle_802 = _this;
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_this setDir -158.27872;
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_this setPos [6326.7847, 7793.499, 3.0517578e-005];
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};
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_vehicle_812 = objNull;
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if (true) then
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{
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_this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
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_vehicle_812 = _this;
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_this setDir -414.08893;
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_this setPos [6318.1919, 7806.4321];
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};
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_vehicle_813 = objNull;
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if (true) then
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{
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_this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
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_vehicle_813 = _this;
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_this setDir 128.79018;
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_this setPos [6295.6436, 7804.3223];
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};
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processInitCommands;
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processInitCommands;
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