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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Remove more ObjectIDs and ObjectUIDs from certain scripts
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@@ -11,16 +11,14 @@ dayz_actionInProgress = true;
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private ["_cursorTarget","_item","_classname","_requiredTools","_requiredParts","_upgrade","_upgradeConfig",
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"_upgradeDisplayname","_onLadder","_isWater","_upgradeParts","_startUpgrade","_missingPartsConfig","_textMissingParts","_dis",
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"_sfx","_ownerID","_objectID","_objectUID","_dir","_weapons","_magazines","_backpacks","_object",
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"_sfx","_ownerID","_dir","_weapons","_magazines","_backpacks","_object",
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"_itemName","_vector","_playerNear","_finished"];
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_cursorTarget = _this select 3;
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_ownerID = _cursorTarget getVariable ["characterID","0"];
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_objectID = _cursorTarget getVariable ["ObjectID","0"];
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_objectUID = _cursorTarget getVariable ["ObjectUID","0"];
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if (isNil "_cursorTarget" or {isNull _cursorTarget} or {_objectUID == "0" && (_objectID == "0")}) exitWith {
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if (isNil "_cursorTarget" or {isNull _cursorTarget}) exitWith {
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localize "str_cursorTargetNotFound" call dayz_rollingMessages;
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dayz_actionInProgress = false;
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};
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@@ -91,9 +89,8 @@ if ((_startUpgrade) && (isClass(_upgradeConfig))) then {
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_magazines = getMagazineCargo _cursorTarget;
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_backpacks = getBackpackCargo _cursorTarget;
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PVDZ_obj_Destroy = [_objectID,_objectUID,player,_pos,dayz_authKey,false];
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PVDZ_obj_Destroy = [netID player,netID _pos,dayz_authKey];
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publicVariableServer "PVDZ_obj_Destroy";
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deleteVehicle _cursorTarget;
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{
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player removeMagazine _x;
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@@ -111,12 +108,9 @@ if ((_startUpgrade) && (isClass(_upgradeConfig))) then {
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[_weapons,_magazines,_backpacks,_object] call fn_addCargo;
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if (DZE_permanentPlot) then {
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_object setVariable ["ownerPUID",dayz_playerUID,true];
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PVDZ_obj_Publish = [dayz_characterID,_object,[_dir,_pos,dayz_playerUID],[_weapons,_magazines,_backpacks],player,dayz_authKey];
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} else {
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PVDZ_obj_Publish = [dayz_characterID,_object,[_dir,_pos],[_weapons,_magazines,_backpacks],player,dayz_authKey];
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};
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_object setVariable ["ownerPUID",dayz_playerUID,true];
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PVDZ_obj_Publish = [dayz_characterID,_object,[_dir,_pos,dayz_playerUID],[_weapons,_magazines,_backpacks],player,dayz_authKey];
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publicVariableServer "PVDZ_obj_Publish";
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//diag_log [diag_ticktime, __FILE__, "New Networked object, request to save to hive. PVDZ_obj_Publish:", PVDZ_obj_Publish];
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