From 21196d93099b176ac2b755ea881fd73416f45adf Mon Sep 17 00:00:00 2001 From: worldwidesorrow Date: Thu, 9 Jan 2020 18:13:04 -0600 Subject: [PATCH] Update Residential.hpp File reorganized. --- .../CfgLoot/Groups/Buildings/Residential.hpp | 30 ++++--------------- 1 file changed, 6 insertions(+), 24 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp index 864dcf810..c730635b8 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Residential.hpp @@ -1,23 +1,12 @@ Residential[] = { - {Loot_WEAPON, 1, Mosin_DZ}, - {Loot_WEAPON, 6, MeleeBaseBallBat}, - - //Weapon Groups -// {Loot_GROUP, 3, Military}, + //Weapons {Loot_GROUP, 8, pistols}, {Loot_GROUP, 6, shotgunsingleshot}, + {Loot_WEAPON, 3, MeleeBaseBallBat}, //Tools - {Loot_WEAPON, 3, ItemMap}, - {Loot_WEAPON, 5, ItemWatch}, - {Loot_WEAPON, 5, ItemCompass}, - {Loot_WEAPON, 6, ItemFlashlight}, - {Loot_WEAPON, 5, ItemKnife}, -// {Loot_WEAPON, 3, ItemShovel}, -// {Loot_WEAPON, 1, ItemDIY_wood}, //DUPLICATE OF AN EPOCH BUILDABLE????? -// {Loot_WEAPON, 1, ItemDIY_Gate}, //DUPLICATE OF AN EPOCH BUILDABLE????? - {Loot_WEAPON, 1, Binocular}, + {Loot_GROUP, 10, ToolsSurvival}, //Backpacks {Loot_GROUP, 4, backpacks}, @@ -28,27 +17,20 @@ Residential[] = {Loot_PILE, 10, Consumable, 1, 2}, {Loot_GROUP, 4, AttachmentsGeneric}, {Loot_GROUP, 5, clothes}, - {Loot_GROUP, 3, specialclothes}, {Loot_GROUP, 3, tents}, - {Loot_WEAPON, 3, ItemMatchbox}, {Loot_GROUP, 8, Generic} }; ResidentialSmall[] = { {Loot_GROUP, 8, pistols}, - {Loot_WEAPON, 3, ItemMap}, - {Loot_WEAPON, 5, ItemWatch}, - {Loot_WEAPON, 5, ItemCompass}, - {Loot_WEAPON, 5, ItemKnife}, - {Loot_WEAPON, 1, Binocular}, - {Loot_MAGAZINE, 0.5, ItemComboLock}, + {Loot_GROUP, 10, ToolsSurvival}, + {Loot_GROUP, 5, VanillaSurvival}, + {Loot_MAGAZINE, 1, ItemComboLock}, {Loot_GROUP, 6, AmmoCivilian}, {Loot_GROUP, 10, Trash}, {Loot_GROUP, 10, Consumable}, {Loot_GROUP, 4, AttachmentsGeneric}, {Loot_GROUP, 5, clothes}, - {Loot_GROUP, 3, specialclothes}, - {Loot_WEAPON, 3, ItemMatchbox}, {Loot_GROUP, 8, GenericSmall} };