moved melee ammo sync with 1.8

This commit is contained in:
[VB]AWOL
2013-11-06 20:15:03 -06:00
parent 8833fd06f1
commit 2046a9d14f
2 changed files with 138 additions and 33 deletions

View File

@@ -4635,32 +4635,9 @@ class CfgMagazines {
displayName = $STR_ITEMWATERBOTTLEBOILED_CODE_NAME;
descriptionShort = $STR_ITEMWATERBOTTLEBOILED_CODE_DESC;
};
class Hatchet_Swing;
class Machete_Swing : Hatchet_Swing {
displayName = "Machete";
displayNameMagazine = "Machete";
shortNameMagazine = "Machete";
ammo = "Machete_Swing_Ammo";
};
class Fishing_Swing : Hatchet_Swing {
displayName = "Fishing";
displayNameMagazine = "Fishing";
shortNameMagazine = "Fishing";
ammo = "Fishing_Swing_Ammo";
};
class sledge_swing : Hatchet_Swing {
displayName = "Sledge";
displayNameMagazine = "Sledge";
shortNameMagazine = "Sledge";
ammo = "Sledge_Swing_Ammo";
};
// Inventory Placeholder
class DummyItem : Hatchet_Swing {
displayName = "Dummy";
displayNameMagazine = "Dummy";
shortNameMagazine = "Dummy";
ammo = "Dummy_Swing_Ammo";
};
#include "CfgMagazines\MeleeSwing.hpp"
// class HandGrenade;
class ItemTrashToiletpaper : HandGrenade {
scope = public;