From 1fe5bfd8f61c4dc9054b6d7f050da6a2d21c5240 Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Fri, 8 Jan 2021 21:20:56 +0100 Subject: [PATCH] Update MiningItems class --- .../Configs/CfgVehicles/SupplyCrate.hpp | 21 +--- SQF/dayz_code/Configs/CfgVehicles/Veins.hpp | 119 +++++++++--------- SQF/dayz_code/stringtable.xml | 12 +- 3 files changed, 69 insertions(+), 83 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp b/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp index 3e388622e..60337270e 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp @@ -1,22 +1,11 @@ -class Supply_Crate_DZE: MiningItems -{ +class Supply_Crate_DZE: MiningItems { scope = 2; - destrType = "DestructBuilding"; - cost = 100; - - model="\z\addons\dayz_epoch\models\ammo_supply.p3d"; - icon = "\ca\data\data\Unknown_object.paa"; - - mapSize = 2; + model = "\z\addons\dayz_epoch\models\ammo_supply.p3d"; armor = 40; displayName = $STR_EPOCH_BULK_NAME; - vehicleClass = "DayZ Epoch Buildings"; - - class DestructionEffects : DestructionEffects - { - class Ruin1 - { + class DestructionEffects : DestructionEffects { + class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\ammo_supply_wreck.p3d"; position = ""; @@ -31,5 +20,5 @@ class Land_ammo_supply_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\ammo_supply_wreck.p3d"; displayName = $STR_EPOCH_BULK_NAME; - vehicleClass = "DayZ Epoch Buildings"; + vehicleClass = "DayZ Epoch Vein/Supply Crate"; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp b/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp index 8dbde4612..f8125e2de 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp @@ -1,4 +1,9 @@ -class MiningItems: NonStrategic{ +class MiningItems: NonStrategic { + destrType = "DestructBuilding"; + icon = "\ca\data\data\Unknown_object.paa"; + mapSize = 2; + vehicleClass = "DayZ Epoch Vein/Supply Crate"; + class DestructionEffects { class Sound { simulation = "sound"; @@ -31,83 +36,75 @@ class MiningItems: NonStrategic{ class Gold_Vein_DZE: MiningItems { scope = 2; - destrType = "DestructBuilding"; - cost = 100; - model="\z\addons\dayz_epoch\models\gold_vein.p3d"; - icon = "\ca\data\data\Unknown_object.paa"; - mapSize = 2; + model = "\z\addons\dayz_epoch\models\gold_vein.p3d"; armor = 70; - displayName = "Rock with Gold"; - vehicleClass = "DayZ Epoch Buildings"; + displayName = $STR_ORE_VEIN_WRECK_GOLD; + class DestructionEffects : DestructionEffects { class Ruin1 { - simulation = "ruin"; - type = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d"; - position = ""; - intensity = 1; - interval = 1; - lifeTime = 1; - }; - }; -}; -class Silver_Vein_DZE: MiningItems { - scope = 2; - destrType = "DestructBuilding"; - cost = 100; - model="\z\addons\dayz_epoch\models\silver_vein.p3d"; - icon = "\ca\data\data\Unknown_object.paa"; - mapSize = 2; - armor = 60; - displayName = "Rock with Silver"; - vehicleClass = "DayZ Epoch Buildings"; - class DestructionEffects : DestructionEffects { - class Ruin1 { - simulation = "ruin"; - type = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d"; - position = ""; - intensity = 1; - interval = 1; - lifeTime = 1; - }; - }; -}; -class Iron_Vein_DZE: MiningItems { - scope = 2; - destrType = "DestructBuilding"; - cost = 100; - model="\z\addons\dayz_epoch\models\iron_vein.p3d"; - icon = "\ca\data\data\Unknown_object.paa"; - mapSize = 2; - armor = 50; - displayName = "Rock with Iron"; - vehicleClass = "DayZ Epoch Buildings"; - class DestructionEffects : DestructionEffects { - class Ruin1 { - simulation = "ruin"; - type = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d"; - position = ""; - intensity = 1; - interval = 1; - lifeTime = 1; + simulation = "ruin"; + type = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d"; + position = ""; + intensity = 1; + interval = 1; + lifeTime = 1; }; }; }; -class Land_iron_vein_wreck: ruins { +class Silver_Vein_DZE: MiningItems { + scope = 2; + model = "\z\addons\dayz_epoch\models\silver_vein.p3d"; + armor = 60; + displayName = $STR_ORE_VEIN_WRECK_SILVER; + + class DestructionEffects : DestructionEffects { + class Ruin1 { + simulation = "ruin"; + type = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d"; + position = ""; + intensity = 1; + interval = 1; + lifeTime = 1; + }; + }; +}; + +class Iron_Vein_DZE: MiningItems { + scope = 2; + model = "\z\addons\dayz_epoch\models\iron_vein.p3d"; + armor = 50; + displayName = $STR_ORE_VEIN_WRECK_IRON; + + class DestructionEffects : DestructionEffects { + class Ruin1 { + simulation = "ruin"; + type = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d"; + position = ""; + intensity = 1; + interval = 1; + lifeTime = 1; + }; + }; +}; + +class Land_iron_vein_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d"; displayName = $STR_ORE_VEIN_WRECK_IRON; - vehicleClass = "DayZ Epoch Buildings"; + vehicleClass = "DayZ Epoch Vein/Supply Crate"; }; + class Land_silver_vein_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d"; displayName = $STR_ORE_VEIN_WRECK_SILVER; - vehicleClass = "DayZ Epoch Buildings"; + vehicleClass = "DayZ Epoch Vein/Supply Crate"; }; -class Land_gold_vein_wreck: ruins { + +class Land_gold_vein_wreck: ruins { scope = 2; model = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d"; displayName = $STR_ORE_VEIN_WRECK_GOLD; - vehicleClass = "DayZ Epoch Buildings"; + vehicleClass = "DayZ Epoch Vein/Supply Crate"; }; \ No newline at end of file diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index dd4337d03..0f3b7dfd0 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -25823,19 +25823,19 @@ Добывается из камней с помощью кувалды. - gold vein ruins + Gold Vein Golderzader - развалины золотой жилы + золотой жилы - silver vein ruins + Silver Vein Silbererzader - развалины серебряной жилы + серебряной жилы - iron vein ruins + Iron Vein Eisenerzader - развалины жилы с железной рудой + жилы с железной рудой Chainsaw