diff --git a/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp b/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp
index 3e388622e..60337270e 100644
--- a/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp
+++ b/SQF/dayz_code/Configs/CfgVehicles/SupplyCrate.hpp
@@ -1,22 +1,11 @@
-class Supply_Crate_DZE: MiningItems
-{
+class Supply_Crate_DZE: MiningItems {
scope = 2;
- destrType = "DestructBuilding";
- cost = 100;
-
- model="\z\addons\dayz_epoch\models\ammo_supply.p3d";
- icon = "\ca\data\data\Unknown_object.paa";
-
- mapSize = 2;
+ model = "\z\addons\dayz_epoch\models\ammo_supply.p3d";
armor = 40;
displayName = $STR_EPOCH_BULK_NAME;
- vehicleClass = "DayZ Epoch Buildings";
-
- class DestructionEffects : DestructionEffects
- {
- class Ruin1
- {
+ class DestructionEffects : DestructionEffects {
+ class Ruin1 {
simulation = "ruin";
type = "\z\addons\dayz_epoch\models\ammo_supply_wreck.p3d";
position = "";
@@ -31,5 +20,5 @@ class Land_ammo_supply_wreck: ruins {
scope = 2;
model = "\z\addons\dayz_epoch\models\ammo_supply_wreck.p3d";
displayName = $STR_EPOCH_BULK_NAME;
- vehicleClass = "DayZ Epoch Buildings";
+ vehicleClass = "DayZ Epoch Vein/Supply Crate";
};
\ No newline at end of file
diff --git a/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp b/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp
index 8dbde4612..f8125e2de 100644
--- a/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp
+++ b/SQF/dayz_code/Configs/CfgVehicles/Veins.hpp
@@ -1,4 +1,9 @@
-class MiningItems: NonStrategic{
+class MiningItems: NonStrategic {
+ destrType = "DestructBuilding";
+ icon = "\ca\data\data\Unknown_object.paa";
+ mapSize = 2;
+ vehicleClass = "DayZ Epoch Vein/Supply Crate";
+
class DestructionEffects {
class Sound {
simulation = "sound";
@@ -31,83 +36,75 @@ class MiningItems: NonStrategic{
class Gold_Vein_DZE: MiningItems {
scope = 2;
- destrType = "DestructBuilding";
- cost = 100;
- model="\z\addons\dayz_epoch\models\gold_vein.p3d";
- icon = "\ca\data\data\Unknown_object.paa";
- mapSize = 2;
+ model = "\z\addons\dayz_epoch\models\gold_vein.p3d";
armor = 70;
- displayName = "Rock with Gold";
- vehicleClass = "DayZ Epoch Buildings";
+ displayName = $STR_ORE_VEIN_WRECK_GOLD;
+
class DestructionEffects : DestructionEffects {
class Ruin1 {
- simulation = "ruin";
- type = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d";
- position = "";
- intensity = 1;
- interval = 1;
- lifeTime = 1;
- };
- };
-};
-class Silver_Vein_DZE: MiningItems {
- scope = 2;
- destrType = "DestructBuilding";
- cost = 100;
- model="\z\addons\dayz_epoch\models\silver_vein.p3d";
- icon = "\ca\data\data\Unknown_object.paa";
- mapSize = 2;
- armor = 60;
- displayName = "Rock with Silver";
- vehicleClass = "DayZ Epoch Buildings";
- class DestructionEffects : DestructionEffects {
- class Ruin1 {
- simulation = "ruin";
- type = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d";
- position = "";
- intensity = 1;
- interval = 1;
- lifeTime = 1;
- };
- };
-};
-class Iron_Vein_DZE: MiningItems {
- scope = 2;
- destrType = "DestructBuilding";
- cost = 100;
- model="\z\addons\dayz_epoch\models\iron_vein.p3d";
- icon = "\ca\data\data\Unknown_object.paa";
- mapSize = 2;
- armor = 50;
- displayName = "Rock with Iron";
- vehicleClass = "DayZ Epoch Buildings";
- class DestructionEffects : DestructionEffects {
- class Ruin1 {
- simulation = "ruin";
- type = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d";
- position = "";
- intensity = 1;
- interval = 1;
- lifeTime = 1;
+ simulation = "ruin";
+ type = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d";
+ position = "";
+ intensity = 1;
+ interval = 1;
+ lifeTime = 1;
};
};
};
-class Land_iron_vein_wreck: ruins {
+class Silver_Vein_DZE: MiningItems {
+ scope = 2;
+ model = "\z\addons\dayz_epoch\models\silver_vein.p3d";
+ armor = 60;
+ displayName = $STR_ORE_VEIN_WRECK_SILVER;
+
+ class DestructionEffects : DestructionEffects {
+ class Ruin1 {
+ simulation = "ruin";
+ type = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d";
+ position = "";
+ intensity = 1;
+ interval = 1;
+ lifeTime = 1;
+ };
+ };
+};
+
+class Iron_Vein_DZE: MiningItems {
+ scope = 2;
+ model = "\z\addons\dayz_epoch\models\iron_vein.p3d";
+ armor = 50;
+ displayName = $STR_ORE_VEIN_WRECK_IRON;
+
+ class DestructionEffects : DestructionEffects {
+ class Ruin1 {
+ simulation = "ruin";
+ type = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d";
+ position = "";
+ intensity = 1;
+ interval = 1;
+ lifeTime = 1;
+ };
+ };
+};
+
+class Land_iron_vein_wreck: ruins {
scope = 2;
model = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d";
displayName = $STR_ORE_VEIN_WRECK_IRON;
- vehicleClass = "DayZ Epoch Buildings";
+ vehicleClass = "DayZ Epoch Vein/Supply Crate";
};
+
class Land_silver_vein_wreck: ruins {
scope = 2;
model = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d";
displayName = $STR_ORE_VEIN_WRECK_SILVER;
- vehicleClass = "DayZ Epoch Buildings";
+ vehicleClass = "DayZ Epoch Vein/Supply Crate";
};
-class Land_gold_vein_wreck: ruins {
+
+class Land_gold_vein_wreck: ruins {
scope = 2;
model = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d";
displayName = $STR_ORE_VEIN_WRECK_GOLD;
- vehicleClass = "DayZ Epoch Buildings";
+ vehicleClass = "DayZ Epoch Vein/Supply Crate";
};
\ No newline at end of file
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index dd4337d03..0f3b7dfd0 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -25823,19 +25823,19 @@
Добывается из камней с помощью кувалды.
- gold vein ruins
+ Gold Vein
Golderzader
- развалины золотой жилы
+ золотой жилы
- silver vein ruins
+ Silver Vein
Silbererzader
- развалины серебряной жилы
+ серебряной жилы
- iron vein ruins
+ Iron Vein
Eisenerzader
- развалины жилы с железной рудой
+ жилы с железной рудой
Chainsaw