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Move server_getDiff to missionNameSpace
Vanilla commits:dc984fd219d82f430c28
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@@ -91,6 +91,8 @@ if (_characterID != "?") then {
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[_playerUID,_characterID,3,_playerName,(_playerPos call fa_coor2str)] call dayz_recordLogin;
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};
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missionNamespace setVariable [_playerUID,nil];
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if (alive _playerObj) then {
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_playerObj call sched_co_deleteVehicle;
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};
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