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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Move certain objects from misc to storage which have gear
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@@ -223,6 +223,28 @@ class Wooden_shed2_DZ: Land_Shed_wooden
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constructioncount = 10;
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};
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class WorkBench_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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cost = 100;
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offset[] = {0,2,0.5};
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model = "z\addons\dayz_buildings\models\workbench.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 400;
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displayName = $STR_EPOCH_WORKBENCH;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}};
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requireplot = 0;
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nounderground = 0;
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transportMaxWeapons = 10;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Advanced_WorkBench_DZ: BuiltItems
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{
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scope = 2;
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@@ -803,4 +825,80 @@ class StorageBarrelGreenRusty2_DZ: BuiltItems
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transportMaxWeapons = 12;
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transportMaxMagazines = 120;
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transportMaxBackpacks = 4;
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};
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class Rabbit_Hutch_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\Hutch\Misc_Hutch.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_RABBIT_HUTCH;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"rabbit_hutch_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Chicken_Coop_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\ChickenCoop\Misc_ChickenCoop.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_CHICKEN_COOP;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"chicken_coop_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Doghouse_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\buildings\psi_bouda.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_DOG_HOUSE;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"doghouse_kit",1}};
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportMaxBackpacks = 1;
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};
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class Postbox_DZE : BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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offset[] = {0,3,0};
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model = "\CA\Structures\Misc\Misc_PostBox\Misc_PostBox.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = $STR_EQUIP_NAME_POSTBOX;
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vehicleClass = "DayZ Epoch Buildables";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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constructioncount = 1;
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removeoutput[] = {{"postbox_kit",1}};
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transportMaxWeapons = 1;
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transportMaxMagazines = 5;
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transportMaxBackpacks = 1;
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};
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