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Compile object_pickupAction, object_BackpackAction for server too
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@@ -1,4 +1,4 @@
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if (player isKindOf "PZombie_VB") exitWith {};
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if (isServer || {player isKindOf "PZombie_VB"}) exitWith {};
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private ["_holder", "_type", "_classname", "_actionSet", "_name"];
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