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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.7 + 1.7.5.M1D19
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@@ -748,6 +748,7 @@ class FSM
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"dayz_lastMeal = (_lastAte * 60);" \n
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"dayz_lastDrink = (_lastDrank * 60);" \n
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"dayz_zombiesLocal = 0; //Used to record how many local zombies being tracked" \n
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"dayz_skilllevel = _days; //total alive dayz" \n
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"" \n
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"//load in medical details" \n
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"r_player_dead = player getVariable[""USEC_isDead"",false];" \n
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@@ -99,8 +99,8 @@ link51[] = {39,22};
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link52[] = {40,28};
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link53[] = {41,5};
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link54[] = {42,1};
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globals[] = {25.000000,1,0,0,0,640,480,1,101,6316128,1,-671.713867,363.212036,746.075562,-126.281273,713,601,1};
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window[] = {2,-1,-1,-1,-1,777,66,1274,66,3,730};
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globals[] = {25.000000,1,0,0,0,640,480,1,101,6316128,1,-671.713867,363.212036,788.169373,-84.187515,713,601,1};
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window[] = {2,-1,-1,-32000,-32000,865,154,1362,154,3,730};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -340,24 +340,20 @@ class FSM
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"_targetPos = getPosATL _target;" \n
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"" \n
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"//Move to target" \n
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"if (vehicle player == player) then {" \n
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" _agent moveTo _targetPos;" \n
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" _agent forceSpeed 6;" \n
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"} else {" \n
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" _agent moveTo _vehicle;" \n
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" _agent forceSpeed 6;" \n
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"};" \n
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"" \n
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"_agent moveTo _targetPos;" \n
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"_agent forceSpeed 6;" \n
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"" \n
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"" \n
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"if (_agent distance player > 15) then {" \n
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" _cantSee = [_agent,_target] call dayz_losCheck;" \n
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"};" \n
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"//if (_agent distance player > 15) then {" \n
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"// _cantSee = [_agent,_target] call dayz_losCheck;" \n
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"//};" \n
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"" \n
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"//Check if LOS" \n
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"//if (_losCheck == 2) then {" \n
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"// _losCheck = 0;" \n
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"//_cantSee = [_agent,_target] call dayz_losCheck;" \n
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"//};" \n
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"if (_losCheck == 2) then {" \n
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" _losCheck = 0;" \n
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"_cantSee = [_agent,_target] call dayz_losCheck;" \n
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"};" \n
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""/*%FSM</STATEINIT""">*/;
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precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
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class Links
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