0.7 + 1.7.5.M1D19

This commit is contained in:
vbawol
2013-01-20 09:36:43 -06:00
parent e84cbbd2ef
commit 1cb4388089
24 changed files with 571 additions and 396 deletions

View File

@@ -18,7 +18,6 @@ player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
// DayZ Epoch config
spawnShoremode = 1; // Default = 1 (on shore)
spawnArea= 1500; // Default = 1500
@@ -30,14 +29,19 @@ dayz_maxLocalZombies = 40; // Default = 40
// DayZ Epoch TRADERS
weapon_trader = 'CIV_EuroMan01_EP1';
weapon_trader_2 = 'Rocker4';
parts_trader = 'Woodlander3';
can_trader = 'RU_WorkWoman5';
parts_trader_2 = 'Woodlander1';
can_trader = 'RU_WorkWoman1';
can_trader_2 = 'RU_WorkWoman5';
ammo_trader = 'CIV_EuroMan02_EP1';
ammo_trader_2 = 'RU_Citizen3';
auto_trader = 'Worker3';
auto_trader_2 = 'Profiteer4';
mad_sci = 'Dr_Hladik_EP1';
mad_sci_2 = 'Doctor';
metals_trader = 'RU_Functionary1';
boat_trader = 'RU_Villager3';
boat_trader = 'RU_Villager3';
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)