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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.7 + 1.7.5.M1D19
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@@ -18,7 +18,6 @@ player setVariable ["BIS_noCoreConversations", true];
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//disable radio messages to be heard and shown in the left lower corner of the screen
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enableRadio false;
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// DayZ Epoch config
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spawnShoremode = 1; // Default = 1 (on shore)
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spawnArea= 1500; // Default = 1500
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@@ -30,14 +29,19 @@ dayz_maxLocalZombies = 40; // Default = 40
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// DayZ Epoch TRADERS
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weapon_trader = 'CIV_EuroMan01_EP1';
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weapon_trader_2 = 'Rocker4';
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parts_trader = 'Woodlander3';
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can_trader = 'RU_WorkWoman5';
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parts_trader_2 = 'Woodlander1';
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can_trader = 'RU_WorkWoman1';
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can_trader_2 = 'RU_WorkWoman5';
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ammo_trader = 'CIV_EuroMan02_EP1';
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ammo_trader_2 = 'RU_Citizen3';
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auto_trader = 'Worker3';
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auto_trader_2 = 'Profiteer4';
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mad_sci = 'Dr_Hladik_EP1';
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mad_sci_2 = 'Doctor';
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metals_trader = 'RU_Functionary1';
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boat_trader = 'RU_Villager3';
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boat_trader = 'RU_Villager3';
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//Load in compiled functions
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
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