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1.0.1.8 DEV TEST
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@@ -39,7 +39,7 @@ if(_removed == _countIn) then {
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_textRemoved = getText(configFile >> "CfgMagazines" >> _selected >> "displayName");
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// add failure rate based on skill level variable (days alive)
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_chanceToFail = (((random 1) + (dayz_skilllevel/100)) > 0.5);
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_chanceToFail = (((random 1) + (dayz_Survived/100)) > 0.5);
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if(!_chanceToFail) then {
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