From 1b9679d646ef875b9b17e47dcc3f13fb60bf9fae Mon Sep 17 00:00:00 2001 From: worldwidesorrow Date: Wed, 11 Dec 2019 18:33:32 -0600 Subject: [PATCH] Delete unload_wounded.sqf --- .../dayz_code/medical/load/unload_wounded.sqf | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf diff --git a/SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf b/SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf deleted file mode 100644 index 7159c1485..000000000 --- a/SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf +++ /dev/null @@ -1,18 +0,0 @@ -// unload_wounded.sqf -// December 2019 - JasonTM - -private "_wounded"; - -_wounded = _this; - -// Check to see that the passed object matches local player object -if (player != _wounded) exitWith {}; - -// Check if the player is still unconscious -if (r_player_unconscious) then { - // Reestablish the "lie on back" animation - [nil, _wounded, rSWITCHMOVE, "ainjppnemstpsnonwrfldnon"] call RE; - _wounded switchmove "ainjppnemstpsnonwrfldnon"; -}; - -r_drag_sqf = false; \ No newline at end of file