diff --git a/SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf b/SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf deleted file mode 100644 index 7159c1485..000000000 --- a/SQF/dayz_code/medical/SQF/dayz_code/medical/load/unload_wounded.sqf +++ /dev/null @@ -1,18 +0,0 @@ -// unload_wounded.sqf -// December 2019 - JasonTM - -private "_wounded"; - -_wounded = _this; - -// Check to see that the passed object matches local player object -if (player != _wounded) exitWith {}; - -// Check if the player is still unconscious -if (r_player_unconscious) then { - // Reestablish the "lie on back" animation - [nil, _wounded, rSWITCHMOVE, "ainjppnemstpsnonwrfldnon"] call RE; - _wounded switchmove "ainjppnemstpsnonwrfldnon"; -}; - -r_drag_sqf = false; \ No newline at end of file