Update wrecks of modular buildings

This commit is contained in:
AirwavesMan
2021-01-14 10:01:51 +01:00
parent 63a3535f37
commit 1b8416c8ff
8 changed files with 229 additions and 38 deletions

View File

@@ -36,6 +36,32 @@ class Metal_Drawbridge_DZ: CinderWallDoor_DZ_Base
statement = "this animate [""Open_inner"", 0];this animate [""Open_outer"", 0];";
};
};
class DestructionEffects {
class Sound {
simulation = "sound";
type = "DestrHouse";
position = "destructionEffect1";
intensity = 1;
interval = 1;
lifeTime = 0.05;
};
class DestroyPhase1 {
simulation = "destroy";
type = "DelayedDestruction";
lifeTime = 2.5;
position = "";
intensity = 1;
interval = 1;
};
class DamageAround1 {
simulation = "damageAround";
type = "DamageAroundHouse";
position = "";
intensity = 0.1;
interval = 1;
lifeTime = 1;
};
};
};
class Metal_DrawbridgeLocked_DZ: CinderWallDoorLocked_DZ_Base
{
@@ -102,4 +128,30 @@ class Metal_DrawbridgeLocked_DZ: CinderWallDoorLocked_DZ_Base
statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
};
};
class DestructionEffects {
class Sound {
simulation = "sound";
type = "DestrHouse";
position = "destructionEffect1";
intensity = 1;
interval = 1;
lifeTime = 0.05;
};
class DestroyPhase1 {
simulation = "destroy";
type = "DelayedDestruction";
lifeTime = 2.5;
position = "";
intensity = 1;
interval = 1;
};
class DamageAround1 {
simulation = "damageAround";
type = "DamageAroundHouse";
position = "";
intensity = 0.1;
interval = 1;
lifeTime = 1;
};
};
};