Move fix tool to epoch crafting

Move player_fixHatchet to player_craftItem. Also add some more broken tools and some more options to repair tools.
This commit is contained in:
AirwavesMan
2020-06-10 14:00:32 +02:00
parent a69948d546
commit 1b412ab599
15 changed files with 234 additions and 15 deletions

View File

@@ -11,11 +11,27 @@ class NVGoggles_DZE: NVGoggles
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
};
class ItemNVGBroken_DZE : ItemCore
class ItemNVGBroken_DZE : Default
{
scope = 2;
type = 4096;
displayName = $STR_EQUIP_BROKEN_NV;
model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d";
picture = "\dayz_epoch_c\icons\tools\ItemNightVisionBroken.paa";
descriptionShort = $STR_EQUIP_BROKEN_NV_DESC;
class ItemActions
{
class Repair
{
text = $STR_ACTIONS_FIX_NIGHTVISION;
script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemSolder_DZE"};
output[] = {};
outputweapons[] = {"NVGoggles"};
input[] = {{"equip_floppywire",1},{"equip_scrapelectronics",1}};
inputweapons[] = {"ItemNVGBroken_DZE"};
};
};
};