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@@ -262,7 +262,7 @@ if (_damage > 0.4) then {
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//Display some info in the players log file.
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if (_unit == player) then {
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diag_log format["DAMAGE: player hit by %1 in %2 with %3 for %4 scaled to %5, Conscious %6",_sourceVehicleType,_hit,if (_ammo == "") then { "" } else { _ammo },(str(_damage)),(str(_damage * _scale)),(str (!_unconscious))];
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diag_log format["DAMAGE: player hit by %1 in %2 with %3 for %4 scaled to %5, Conscious %6",_sourceVehicleType,_hit,_ammo,(str(_damage)),(str(_damage * _scale)),(str (!_unconscious))];
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r_player_blood = r_player_blood - (_damage * _scale);
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//Pain and Infection
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