Fix issue with objects spawning in debug

better logging as well.

I haven't had objects purchased spawn in the debug, only those spawned
in with the admin tools since the position doesn't always have a third
element.
This commit is contained in:
icomrade
2016-10-02 16:20:35 -04:00
parent de219116a8
commit 1af4cc070f

View File

@@ -15,7 +15,6 @@ dayz_hiveVersionNo = getNumber (configFile >> "CfgMods" >> "DayZ" >> "hiveVersio
_hiveLoaded = false;
_serverVehicleCounter = [];
_tempMaint = DayZ_WoodenFence + DayZ_WoodenGates;
_respawnPos = getMarkerpos "respawn_west";
diag_log "HIVE: Starting";
//Set the Time
@@ -82,7 +81,7 @@ if (_legacyStreamingMethod) then {
diag_log ("HIVE: Streamed " + str(_val) + " objects");
{
private ["_object"];
private ["_object","_posATL"];
//Parse Array
_action = _x select 0;
_idKey = _x select 1;
@@ -100,7 +99,7 @@ diag_log ("HIVE: Streamed " + str(_val) + " objects");
_maintenanceModeVars = [];
_dir = 90;
_pos = _respawnPos;
_pos = [0,0,0];
_wsDone = false;
_wsCount = count _worldspace;
@@ -109,56 +108,57 @@ diag_log ("HIVE: Streamed " + str(_val) + " objects");
_vecExists = false;
_ownerPUID = "0";
if (_wsCount >= 1) then {
if (_wsCount >= 2) then {
_dir = _worldspace select 0;
if (_wsCount >= 2) then {
_i = _worldspace select 1;
if (count _i == 3) then {
_pos = _i;
_wsDone = true;
};
if (_wsCount >= 3) then{
_ws2TN = typename (_worldspace select 2);
_ws3TN = typename (_worldspace select 3);
if (_wsCount == 3) then{
if (_ws2TN == "STRING") then{
_ownerPUID = _worldspace select 2;
} else {
if (_ws2TN == "ARRAY") then{
_vector = _worldspace select 2;
_vecExists = true;
};
};
} else {
if (_wsCount == 4) then{
if (_ws3TN == "STRING") then{
_ownerPUID = _worldspace select 3;
} else {
if (_ws2TN == "STRING") then{
_ownerPUID = _worldspace select 2;
};
};
if (_ws2TN == "ARRAY") then{
_posATL = _worldspace select 1;
if (count _posATL == 3) then {
_pos = _posATL;
_wsDone = true;
};
if (_wsCount >= 3) then{
_ws2TN = typename (_worldspace select 2);
_ws3TN = typename (_worldspace select 3);
if (_wsCount == 3) then{
if (_ws2TN == "STRING") then{
_ownerPUID = _worldspace select 2;
} else {
if (_ws2TN == "ARRAY") then{
_vector = _worldspace select 2;
_vecExists = true;
} else {
if (_ws3TN == "ARRAY") then{
_vector = _worldspace select 3;
_vecExists = true;
};
};
};
} else {
if (_wsCount == 4) then{
if (_ws3TN == "STRING") then{
_ownerPUID = _worldspace select 3;
} else {
if (_ws2TN == "STRING") then{
_ownerPUID = _worldspace select 2;
};
};
if (_ws2TN == "ARRAY") then{
_vector = _worldspace select 2;
_vecExists = true;
} else {
if (_ws3TN == "ARRAY") then{
_vector = _worldspace select 3;
_vecExists = true;
};
};
};
} else {
_worldspace set [count _worldspace, "0"];
};
} else {
_worldspace set [count _worldspace, "0"];
};
};
if (!_wsDone) then {
//_pos = [,0,30,10,0,2000,0] call BIS_fnc_findSafePos;
if (count _pos < 3) then { _pos = [_worldspace select 0,_worldspace select 1,0]; };
diag_log format["MOVED OBJ: %1 of class %2 to pos: [0,0,0]",_idKey,_type];
if ((count _posATL) >= 2) then {
_pos = [_posATL select 0,_posATL select 1,0];
diag_log format["MOVED OBJ: %1 of class %2 with worldspace array = %3 to pos: %4",_idKey,_type,_worldspace,_pos];
} else {
diag_log format["MOVED OBJ: %1 of class %2 with worldspace array = %3 to pos: [0,0,0]",_idKey,_type,_worldspace];
};
};
//diag_log format["OBJ: %1 - %2,%3,%4,%5,%6,%7,%8", _idKey,_type,_ownerID,_worldspace,_inventory,_hitPoints,_fuel,_damage];