From 733385cb2fcb15e5cc298d4cf17730ed7639be2a Mon Sep 17 00:00:00 2001 From: SGanthony Date: Sat, 18 Jan 2014 10:51:00 -0600 Subject: [PATCH] Varible For Timer Between Loot Spawning Needed for change to SQF/dayz_code/compile/player_spawnCheck.sqf. --- SQF/dayz_code/init/variables.sqf | 3 +++ 1 file changed, 3 insertions(+) diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index d2aa06112..3cd7dffeb 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -476,6 +476,9 @@ if(isNil "DZE_BuildOnRoads") then { if(isNil "DZE_MissionLootTable") then { DZE_MissionLootTable = false; }; +if(isNil "DZE_LootSpawnTimer") then { + DZE_LootSpawnTimer = 10; +}; DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]];