diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 5aade7263..90e4e63d2 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -1,12 +1,9 @@ private ["_empty","_playerwasNearby","_character","_magazines","_force","_characterID","_charPos","_isInVehicle","_timeSince","_humanity","_debug","_distance","_isNewMed","_isNewPos","_isNewGear","_playerPos","_playerGear","_playerBackp","_medical","_distanceFoot","_lastPos","_backpack","_kills","_killsB","_killsH","_headShots","_lastTime","_timeGross","_timeLeft","_currentWpn","_currentAnim","_config","_onLadder","_isTerminal","_currentModel","_modelChk","_muzzles","_temp","_currentState","_array","_key","_pos","_forceGear"]; _character = _this select 0; -_magazines = _this select 1; // prevent sending more than 12 magazine items -if ((count _magazines) > 12) then { - _magazines = [_magazines,12] call array_reduceSize; -}; +_magazines = [(_this select 1),12] call array_reduceSize; //_force = _this select 2; _forceGear = _this select 3;