spawn small loot take 4

This commit is contained in:
Zac Surplice
2013-10-06 11:30:11 +11:00
parent 376d635649
commit 19538e3014

View File

@@ -11,7 +11,6 @@ _config = configFile >> "CfgBuildingLoot" >> _type;
_positions = [] + getArray (_config >> "lootPos");
_itemTypes = [] + getArray (_config >> "itemType");
_lootChance = getNumber (_config >> "lootChance");
_positionsSmall = [] + getArray (_config >> "lootPosSmall");
{
if ((random 1) < _lootChance) then {
@@ -31,6 +30,8 @@ _positionsSmall = [] + getArray (_config >> "lootPosSmall");
};
} forEach _positions;
_itemTypesSmall = [] + getArray (_config >> "itemTypeSmall");
_positionsSmall = [] + getArray (_config >> "lootPosSmall");
{
if ((random 1) < _lootChance) then {
_iPos = _obj modelToWorld _x;
@@ -42,7 +43,7 @@ _positionsSmall = [] + getArray (_config >> "lootPosSmall");
_cntWeights = count _weights;
_index = floor(random _cntWeights);
_index = _weights select _index;
_itemType = _itemTypes select _index;
_itemType = _itemTypesSmall select _index;
[_itemType select 0, _itemType select 1 , _iPos, 0.0] call spawn_loot_small;
_obj setVariable ["created",(DateToNumber date),true];
};