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stop animation fixes while in vehicle
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@@ -51,7 +51,9 @@ if (_finished) then {
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_unit setVariable ["USEC_injured",false,true];
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} else {
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r_interrupt = false;
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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if (vehicle player == player) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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player addMagazine "ItemBandage";
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};
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@@ -50,6 +50,8 @@ if (_finished) then {
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};
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} else {
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r_interrupt = false;
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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if (vehicle player == player) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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};
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