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stop animation fixes while in vehicle
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@@ -55,8 +55,10 @@ for "_x" from 1 to _qty do {
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if (!_finished) exitWith {
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r_interrupt = false;
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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if (vehicle player == player) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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cutText ["Canceled siphon." , "PLAIN DOWN"];
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_abort = true;
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};
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