mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 02:46:29 +03:00
stop animation fixes while in vehicle
This commit is contained in:
@@ -66,8 +66,11 @@ if(_IsNearVehicle >= 1) then {
|
||||
|
||||
if(!_finished) then {
|
||||
r_interrupt = false;
|
||||
[objNull, player, rSwitchMove,""] call RE;
|
||||
player playActionNow "stop";
|
||||
|
||||
if (vehicle player == player) then {
|
||||
[objNull, player, rSwitchMove,""] call RE;
|
||||
player playActionNow "stop";
|
||||
};
|
||||
_abort = true;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user