Update building offsets for new modular_build

Thx @Victor-the-Cleaner
This commit is contained in:
A Man
2021-09-19 18:34:13 +02:00
parent 5feb96318f
commit 17f9ebd1ac
9 changed files with 55 additions and 53 deletions

View File

@@ -8,7 +8,7 @@ class GunRack_DZ: Gunrack1
transportMaxWeapons = 20;
transportMaxMagazines = 10;
transportMaxBackpacks = 0;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"ItemGunRackKit",1}};
nounderground = 0;
upgradeBuilding[] = {"GunRack2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}};
@@ -23,7 +23,7 @@ class GunRack2_DZ: Gunrack1
transportMaxWeapons = 40;
transportMaxMagazines = 20;
transportMaxBackpacks = 0;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"ItemGunRackKit2",1}};
nounderground = 0;
constructioncount = 2;
@@ -34,7 +34,7 @@ class WoodCrate_DZ: Fort_Crate_wood
{
scope = 2;
destrType = "DestructBuilding";
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
armor = 200;
displayName = $STR_EPOCH_WOODCRATE;
vehicleClass = "DayZ Epoch Buildables";
@@ -50,7 +50,7 @@ class WoodCrate2_DZ: Fort_Crate_wood
{
scope = 2;
destrType = "DestructBuilding";
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
armor = 400;
displayName = $STR_EPOCH_WOODCRATE2;
vehicleClass = "DayZ Epoch Buildables";
@@ -67,7 +67,7 @@ class OutHouse_DZ: Land_KBud
{
armor = 200;
scope = 2;
offset[] = {0,2.5,1};
offset[] = {0,2,0};
displayName = $STR_EPOCH_OUTHOUSE;
vehicleClass = "DayZ Epoch Buildables";
transportMaxMagazines = 4;
@@ -157,7 +157,7 @@ class WoodShack_DZ: Land_kulna
{
scope = 2;
destrType = "DestructBuilding";
offset[] = {0,4,1.3};
offset[] = {0,4,0};
armor = 800;
displayName = $STR_EPOCH_WOODSHACK;
vehicleClass = "DayZ Epoch Buildables";
@@ -172,7 +172,7 @@ class WoodShack2_DZ: Land_kulna
{
scope = 2;
destrType = "DestructBuilding";
offset[] = {0,4,1.3};
offset[] = {0,4,0};
armor = 1600;
displayName = $STR_EPOCH_WOODSHACK2;
vehicleClass = "DayZ Epoch Buildables";
@@ -188,7 +188,7 @@ class Wooden_shed_DZ: Land_Shed_wooden
{
scope = 2;
destrType = "DestructBuilding";
offset[] = {0,5,1};
offset[] = {0,5,0};
armor = 1000;
displayName = $STR_EPOCH_NICEWOODSHED;
vehicleClass = "DayZ Epoch Buildables";
@@ -204,7 +204,7 @@ class Wooden_shed2_DZ: Land_Shed_wooden
{
scope = 2;
destrType = "DestructBuilding";
offset[] = {0,5,1};
offset[] = {0,5,0};
armor = 2000;
displayName = $STR_EPOCH_NICEWOODSHED2;
vehicleClass = "DayZ Epoch Buildables";
@@ -284,7 +284,7 @@ class Commode_DZ: BuiltItems
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 3;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"commode_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -300,7 +300,7 @@ class Wardrobe_DZ: BuiltItems
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 3;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"wardrobe_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -316,7 +316,7 @@ class Fridge_DZ: BuiltItems
transportMaxWeapons = 7;
transportMaxMagazines = 35;
transportmaxbackpacks = 3;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"fridge_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -332,7 +332,7 @@ class Washing_Machine_DZ: BuiltItems
transportMaxWeapons = 2;
transportMaxMagazines = 15;
transportmaxbackpacks = 3;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"washing_machine_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -348,7 +348,7 @@ class Server_Rack_DZ: BuiltItems
transportMaxWeapons = 15;
transportMaxMagazines = 25;
transportmaxbackpacks = 1;
offset[] = {0,2.5,0.5};
offset[] = {0,2,0};
removeoutput[] = {{"server_rack_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -364,7 +364,7 @@ class ATM_DZ: BuiltItems
transportMaxWeapons = 5;
transportMaxMagazines = 35;
transportmaxbackpacks = 4;
offset[] = {0,2.5,1.5};
offset[] = {0,2,0};
removeoutput[] = {{"atm_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -428,7 +428,7 @@ class Vendmachine1_DZ: BuiltItems
transportMaxWeapons = 15;
transportMaxMagazines = 45;
transportmaxbackpacks = 5;
offset[] = {0,2.5,0};
offset[] = {0,2,0};
removeoutput[] = {{"vendmachine1_kit",1}};
vehicleClass = "DayZ Epoch Buildables";
};
@@ -441,7 +441,7 @@ class Vendmachine2_DZ: BuiltItems
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
constructioncount = 1;
offset[] = {0,2.5,1.5};
offset[] = {0,2,0};
transportMaxWeapons = 15;
transportMaxMagazines = 45;
transportmaxbackpacks = 5;
@@ -457,7 +457,7 @@ class StorageCrate_DZ: BuiltItems
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
constructioncount = 1;
offset[] = {0,2.5,0.3};
offset[] = {0,2,-0.05};
transportMaxWeapons = 3;
transportMaxMagazines = 60;
transportmaxbackpacks = 1;
@@ -473,7 +473,7 @@ class CamoStorageCrate_DZ: BuiltItems
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
constructioncount = 3;
offset[] = {0,3,0};
offset[] = {0,2,-0.15};
transportMaxWeapons = 15;
transportMaxMagazines = 55;
transportmaxbackpacks = 6;