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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-24 00:50:50 +03:00
Update building offsets for new modular_build
Thx @Victor-the-Cleaner
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@@ -4,7 +4,7 @@ class Sandbag1_DZ: BuiltItems {
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cost = 100;
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model = "\ca\misc2\BagFenceLong.p3d";
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icon = "\Ca\misc3\data\Icons\icon_fortBagFenceLong_ca.paa";
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offset[] = {0,3,0.5};
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offset[] = {0,3,0};
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mapSize = 2;
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armor = 400;
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displayName = $STR_BUILT_SANDBAG;
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@@ -22,7 +22,7 @@ class BagFenceRound_DZ: BuiltItems {
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cost = 100;
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model = "\ca\misc2\BagFenceRound.p3d";
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icon = "\Ca\misc3\data\Icons\icon_bagFenceRound_ca.paa";
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offset[] = {0,3,0.5};
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offset[] = {0,3,0};
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mapSize = 2;
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armor = 400;
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displayName = $STR_EQUIP_NAME_21_ROUND;
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@@ -132,7 +132,7 @@ class SandNest_DZ : BuiltItems {
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TextPlural = "Houses";
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TextSingular = "House";
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nameSound = "obj_house";
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offset[] = {0,3,1};
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offset[] = {0,3,0};
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removeoutput[] = {{"sandbag_nest_kit",1}};
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nounderground = 0;
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};
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