mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
Update building offsets for new modular_build
Thx @Victor-the-Cleaner
This commit is contained in:
@@ -140,7 +140,7 @@ class LockboxStorageLocked: Land_A_tent {
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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lockable = 2;
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unlockedClass = "LockboxStorage";
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nounderground = 0;
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@@ -170,7 +170,7 @@ class LockboxStorage2Locked: Land_A_tent {
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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lockable = 2;
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unlockedClass = "LockboxStorage2";
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nounderground = 0;
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@@ -199,7 +199,7 @@ class LockboxStorageWinterLocked: Land_A_tent {
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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lockable = 2;
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unlockedClass = "LockboxStorageWinter";
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nounderground = 0;
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@@ -229,7 +229,7 @@ class LockboxStorageWinter2Locked: Land_A_tent {
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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lockable = 2;
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unlockedClass = "LockboxStorageWinter2";
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nounderground = 0;
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@@ -298,7 +298,7 @@ class LockboxStorageBroken: Land_A_tent {
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displayName = $STR_EPOCH_LOCKBOX_BROKEN;
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model = "\z\addons\dayz_epoch\models\lockbox.p3d";
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destrType = "DestructNo";
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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armor = 800;
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transportMaxMagazines = 50;
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transportMaxWeapons = 20;
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@@ -311,7 +311,7 @@ class LockboxStorage2Broken: Land_A_tent {
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displayName = "$STR_EPOCH_LOCKBOX_BROKEN+";
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model = "\z\addons\dayz_epoch\models\lockbox.p3d";
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destrType = "DestructNo";
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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armor = 1600;
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transportMaxMagazines = 100;
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transportMaxWeapons = 40;
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@@ -324,7 +324,7 @@ class LockboxStorageWinterBroken: Land_A_tent {
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displayName = $STR_EPOCH_LOCKBOX_BROKEN;
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model = "\z\addons\dayz_epoch\models\lockbox_w.p3d";
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destrType = "DestructNo";
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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armor = 800;
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transportMaxMagazines = 50;
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transportMaxWeapons = 20;
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@@ -337,7 +337,7 @@ class LockboxStorageWinter2Broken: Land_A_tent {
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displayName = "$STR_EPOCH_LOCKBOX_BROKEN+";
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model = "\z\addons\dayz_epoch\models\lockbox_w.p3d";
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destrType = "DestructNo";
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offset[] = {0,1.5,0.5};
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offset[] = {0,1.5,-0.1};
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armor = 1600;
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transportMaxMagazines = 100;
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transportMaxWeapons = 40;
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