Update building offsets for new modular_build

Thx @Victor-the-Cleaner
This commit is contained in:
A Man
2021-09-19 18:34:13 +02:00
parent 5feb96318f
commit 17f9ebd1ac
9 changed files with 55 additions and 53 deletions

View File

@@ -140,7 +140,7 @@ class LockboxStorageLocked: Land_A_tent {
transportMaxMagazines = 0;
transportMaxWeapons = 0;
transportMaxBackpacks = 0;
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
lockable = 2;
unlockedClass = "LockboxStorage";
nounderground = 0;
@@ -170,7 +170,7 @@ class LockboxStorage2Locked: Land_A_tent {
transportMaxMagazines = 0;
transportMaxWeapons = 0;
transportMaxBackpacks = 0;
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
lockable = 2;
unlockedClass = "LockboxStorage2";
nounderground = 0;
@@ -199,7 +199,7 @@ class LockboxStorageWinterLocked: Land_A_tent {
transportMaxMagazines = 0;
transportMaxWeapons = 0;
transportMaxBackpacks = 0;
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
lockable = 2;
unlockedClass = "LockboxStorageWinter";
nounderground = 0;
@@ -229,7 +229,7 @@ class LockboxStorageWinter2Locked: Land_A_tent {
transportMaxMagazines = 0;
transportMaxWeapons = 0;
transportMaxBackpacks = 0;
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
lockable = 2;
unlockedClass = "LockboxStorageWinter2";
nounderground = 0;
@@ -298,7 +298,7 @@ class LockboxStorageBroken: Land_A_tent {
displayName = $STR_EPOCH_LOCKBOX_BROKEN;
model = "\z\addons\dayz_epoch\models\lockbox.p3d";
destrType = "DestructNo";
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
armor = 800;
transportMaxMagazines = 50;
transportMaxWeapons = 20;
@@ -311,7 +311,7 @@ class LockboxStorage2Broken: Land_A_tent {
displayName = "$STR_EPOCH_LOCKBOX_BROKEN+";
model = "\z\addons\dayz_epoch\models\lockbox.p3d";
destrType = "DestructNo";
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
armor = 1600;
transportMaxMagazines = 100;
transportMaxWeapons = 40;
@@ -324,7 +324,7 @@ class LockboxStorageWinterBroken: Land_A_tent {
displayName = $STR_EPOCH_LOCKBOX_BROKEN;
model = "\z\addons\dayz_epoch\models\lockbox_w.p3d";
destrType = "DestructNo";
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
armor = 800;
transportMaxMagazines = 50;
transportMaxWeapons = 20;
@@ -337,7 +337,7 @@ class LockboxStorageWinter2Broken: Land_A_tent {
displayName = "$STR_EPOCH_LOCKBOX_BROKEN+";
model = "\z\addons\dayz_epoch\models\lockbox_w.p3d";
destrType = "DestructNo";
offset[] = {0,1.5,0.5};
offset[] = {0,1.5,-0.1};
armor = 1600;
transportMaxMagazines = 100;
transportMaxWeapons = 40;