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bug fix & adjustable snap range
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@@ -81,7 +81,5 @@ if (_hasrequireditem and DZE_ActionInProgress) then {
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_dir = _controls select 3; //int
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//Publish item to a database
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if (!DZE_cancelBuilding) then { //double check that building was not cancelled externally
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[_cancel, _position, _classnametmp,_isAllowedUnderGround, _text, _isPole, _lockable,_dir, _reason] call player_build_publish;
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};
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[_cancel, _position, _classnametmp,_isAllowedUnderGround, _text, _isPole, _lockable,_dir, _reason] call player_build_publish;
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};
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