Fix a bunch of errors

This commit is contained in:
icomrade
2016-02-18 19:47:08 -05:00
parent 1a5c5fe766
commit 1702b297bb
135 changed files with 606 additions and 283 deletions

View File

@@ -20,10 +20,6 @@ class CfgWeapons
class Pecheneg_DZ: Pecheneg {
type = "1";
};
class PK;
class PK_DZ: PK {
type = "1";
};
/* Dummy weapons */
@@ -93,6 +89,7 @@ class CfgWeapons
#include "Rifles\L110A1.hpp"
class M240;
class m240_scoped_EP1;
#include "Rifles\M240.hpp"
#include "Weapon\LMG\M60A4.hpp"
@@ -110,6 +107,9 @@ class CfgWeapons
{
class manual;
};
class PK_DZ: PK {
type = "1";
};
#include "Rifles\PKM.hpp"
#include "Rifles\UK59.hpp"
@@ -173,11 +173,7 @@ class CfgWeapons
class revolver_EP1;
#include "Pistols\Revolver.hpp"
/* MELEE */
class MeleeWeapon : Rifle

View File

@@ -80,7 +80,7 @@ class MeleeHatchet_DZE: MeleeWeapon
script = "spawn player_dropWeapon; r_action_count = r_action_count + 1;";
use[] = {"Hatchet_Swing"};
};
};
class Library
{
libTextDesc=$STR_EQUIP_DESC_41;

View File

@@ -7,12 +7,7 @@ class DMR_DZ : DMR
magazines[] = {20Rnd_762x51_DMR};
class Single : Single
{
reloadTime = 0.6;
recoil = "recoil_single_primary_4outof10";
recoilProne = "recoil_single_primary_prone_4outof10";
};
class Single;
visionMode[] = {"Normal"};