Fix weapon on back dupe

This commit is contained in:
AirwavesMan
2020-11-15 17:49:33 +01:00
parent ae52a0e5e8
commit 1697af9714
6 changed files with 9 additions and 10 deletions

View File

@@ -59,7 +59,7 @@ if (_characterID != "?") then {
//if player object is alive lets sync the player and remove the body and if ghosting is active add the player id to the array
if (alive _playerObj) then {
// High priority. Sync must finish fast before player object isNull
[_playerObj,nil,true,[],_inCombat] call server_playerSync;
[_playerObj,nil,"",[],_inCombat] call server_playerSync;
/*
Low priority code below this point where