Fix weapon on back dupe

This commit is contained in:
AirwavesMan
2020-11-15 17:49:33 +01:00
parent ae52a0e5e8
commit 1697af9714
6 changed files with 9 additions and 10 deletions

View File

@@ -53,7 +53,7 @@ if (_classname isKindOf "Bag_Base_EP1") exitWith {
waitUntil { !isNull (unitBackpack player) };
uiSleep 0.03;
PVDZ_plr_Save = [player,nil,false];
PVDZ_plr_Save = [player,nil,dayz_onBack];
publicVariableServer "PVDZ_plr_Save";
};

View File

@@ -63,7 +63,7 @@ if !(alive _item) then {
dayz_lastMeal = time;
dayz_hunger = 0;
PVDZ_plr_Save = [player,nil,true];
PVDZ_plr_Save = [player,nil,dayz_onBack];
publicVariableServer "PVDZ_plr_Save";
[player,"eat",0,false] call dayz_zombieSpeak;

View File

@@ -7,7 +7,7 @@ Opens player inventory to save
_magazineArray = [] call player_countMagazines;
if ((count _magazineArray) > 0) then {
PVDZ_plr_Save = [player, if (player isKindOf "PZombie_VB") then {nil} else {[_magazineArray,dayz_onBack]}];
PVDZ_plr_Save = [player, if (player isKindOf "PZombie_VB") then {nil} else {_magazineArray},dayz_onBack];
publicVariableServer "PVDZ_plr_Save";
};

View File

@@ -240,7 +240,7 @@ while {1 == 1} do {
player setVariable ["USEC_lowBlood",true,true];
};
} else {
if (_lowBlood && {!r_player_injured}) then {
if (_lowBlood && !r_player_injured) then {
player setVariable ["USEC_lowBlood",false,true];
r_player_lowblood = false;
};
@@ -260,7 +260,7 @@ while {1 == 1} do {
if (dayz_unsaved || {(diag_ticktime - dayz_lastSave) > 300}) then {
if ((diag_ticktime - dayz_lastSave) > _saveTime) then {
PVDZ_plr_Save = [player,nil,false];
PVDZ_plr_Save = [player,nil,dayz_onBack];
publicVariableServer "PVDZ_plr_Save";
dayz_unsaved = false;
dayz_lastSave = diag_ticktime;