Update snap and vector build

Mady by @Victor-the-Cleaner
This commit is contained in:
A Man
2021-12-23 16:49:02 +01:00
parent c4a2e1b88f
commit 16361e5466
11 changed files with 839 additions and 567 deletions

View File

@@ -83,15 +83,12 @@ if (!isDedicated) then {
player_removeAttachment = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_removeAttachment.sqf";
player_fillWater = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\water_fill.sqf";
player_mineStone = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_mineStone.sqf";
if (DZE_modularBuild) then {
player_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\modular_build.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\snap_functions.sqf";
snap_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\snap_build.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\BuildVectors\vector_functions.sqf";
build_vectors = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\BuildVectors\build_vectors.sqf";
} else {
player_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build.sqf";
};
player_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\modular_build.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\snap_functions.sqf";
snap_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\snap_build.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\BuildVectors\vector_functions.sqf";
build_vectors = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\BuildVectors\build_vectors.sqf";
dze_snap_building = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\dze_snap_building.sqf";
FNC_find_plots = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_find_plots.sqf";
player_wearClothes = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_wearClothes.sqf";