+ Increased raise horde range to 100m.
+ Fixed player zombie ability to attack and cause bleeding and infect.
+ Server side change to prevent some common duping issues.
+ Fixed parachute dropping vehicles without helipad as marker.
This commit is contained in:
vbawol
2013-03-09 19:37:45 -06:00
parent a4ec727777
commit 15f0f615da
10 changed files with 50 additions and 28 deletions

View File

@@ -23,7 +23,6 @@ _magazines = _this select 1;
_forceGear = _this select 3;
_force = true;
_characterID = _character getVariable ["characterID","0"];
_charPos = getPosATL _character;
_isInVehicle = vehicle _character != _character;