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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.995
+ Increased raise horde range to 100m. + Fixed player zombie ability to attack and cause bleeding and infect. + Server side change to prevent some common duping issues. + Fixed parachute dropping vehicles without helipad as marker.
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@@ -62,6 +62,8 @@ if (_qty >= _qty_in) then {
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//place vehicle spawn marker (local)
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_veh = createVehicle ["Sign_arrow_down_large_EP1", _location, [], 0, "CAN_COLLIDE"];
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_location = (getPosATL _veh);
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//["dayzPublishVeh",[_veh,[_dir,_location],_part_out,false,dayz_playerUID]] call callRpcProcedure;
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dayzPublishVeh2 = [_veh,[_dir,_location],_part_out,false,dayz_playerUID];
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publicVariableServer "dayzPublishVeh2";
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