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0.995
+ Increased raise horde range to 100m. + Fixed player zombie ability to attack and cause bleeding and infect. + Server side change to prevent some common duping issues. + Fixed parachute dropping vehicles without helipad as marker.
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@@ -12,10 +12,10 @@ s_player_callzombies = 1;
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[player,"spotted",0,false] call dayz_zombieSpeak;
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_id = [player,65,true,(getPosATL player)] spawn player_alertZombies;
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_id = [player,100,true,(getPosATL player)] spawn player_alertZombies;
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// wait a bit
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sleep 7;
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sleep 3;
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// allow menu again
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s_player_callzombies = -1;
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